Searched refs:fTileY (Results 1 - 1 of 1) sorted by relevance

/external/skia/bench/
H A DBitmapBench.cpp104 int fTileX, fTileY; // -1 means don't use shader member in class:BitmapBench
111 : INHERITED(param), fIsOpaque(isOpaque), fForceUpdate(forceUpdate), fTileX(tx), fTileY(ty) {
144 if (fTileY != fTileX) {
145 fName.appendf("_%s", gTileName[fTileY]);

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