Searched refs:hintText (Results 1 - 7 of 7) sorted by relevance
/external/jmonkeyengine/engine/src/test/jme3test/terrain/ |
H A D | TerrainTest.java | 80 protected BitmapText hintText; field in class:TerrainTest 177 hintText = new BitmapText(guiFont, false); 178 hintText.setSize(guiFont.getCharSet().getRenderedSize()); 179 hintText.setLocalTranslation(0, getCamera().getHeight(), 0); 180 hintText.setText("Hit T to switch to wireframe, P to switch to tri-planar texturing"); 181 guiNode.attachChild(hintText);
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H A D | TerrainTestAdvanced.java | 72 protected BitmapText hintText; field in class:TerrainTestAdvanced 204 hintText = new BitmapText(guiFont, false); 205 hintText.setSize(guiFont.getCharSet().getRenderedSize()); 206 hintText.setLocalTranslation(0, getCamera().getHeight(), 0); 207 hintText.setText("Hit T to switch to wireframe, P to switch to tri-planar texturing"); 208 guiNode.attachChild(hintText);
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H A D | TerrainTestReadWrite.java | 67 protected BitmapText hintText; field in class:TerrainTestReadWrite 190 hintText = new BitmapText(guiFont, false); 191 hintText.setSize(guiFont.getCharSet().getRenderedSize()); 192 hintText.setLocalTranslation(0, getCamera().getHeight(), 0); 193 hintText.setText("Hit T to save, and Y to load"); 194 guiNode.attachChild(hintText);
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H A D | TerrainTestCollision.java | 84 protected BitmapText hintText; field in class:TerrainTestCollision 186 hintText = new BitmapText(guiFont, false); 187 hintText.setSize(guiFont.getCharSet().getRenderedSize()); 188 hintText.setLocalTranslation(0, getCamera().getHeight(), 0); 189 //hintText.setText("Hit T to switch to wireframe"); 190 hintText.setText(""); 191 guiNode.attachChild(hintText);
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H A D | TerrainTestModifyHeight.java | 87 protected BitmapText hintText; field in class:TerrainTestModifyHeight 159 hintText = new BitmapText(guiFont, false); 160 hintText.setLocalTranslation(0, getCamera().getHeight(), 0); 161 hintText.setText("Hit 1 to raise terrain, hit 2 to lower terrain"); 162 guiNode.attachChild(hintText); 172 hintText.setText("Press left mouse button to raise terrain, press right mouse button to lower terrain. " + x + "," + y + "," + z+targetText);
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/external/jmonkeyengine/engine/src/test/jme3test/light/ |
H A D | TestSpotLightTerrain.java | 71 protected BitmapText hintText; field in class:TestSpotLightTerrain
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/external/jmonkeyengine/engine/src/test/jme3test/bullet/ |
H A D | TestHoveringTank.java | 79 protected BitmapText hintText; field in class:TestHoveringTank
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