Searched refs:interpolate (Results 1 - 25 of 36) sorted by relevance

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/external/libyuv/files/include/libyuv/
H A Dscale.h51 bool interpolate);
60 bool interpolate);
/external/replicaisland/src/com/replica/replicaisland/
H A DMovementComponent.java44 float offsetX = sInterpolator.interpolate(timeDelta);
50 float offsetY = sInterpolator.interpolate(timeDelta);
H A DInterpolator.java60 public float interpolate(float secondsDelta) { method in class:Interpolator
/external/chromium/third_party/libjingle/source/talk/session/phone/
H A Dmediachannel.h298 // height. The parameter "interpolate" controls whether to interpolate or just
304 bool interpolate, bool crop) const = 0;
310 // "interpolate" controls whether to interpolate or just take the
314 bool interpolate, bool crop) const = 0;
317 // frame. The parameter "interpolate" controls whether to interpolate or just
320 virtual void StretchToFrame(VideoFrame *target, bool interpolate,
324 // hold it. The parameter "interpolate" control
377 StretchToPlanes(uint8 *y, uint8 *u, uint8 *v, int32 pitchY, int32 pitchU, int32 pitchV, size_t width, size_t height, bool interpolate, bool crop) const argument
383 StretchToBuffer(size_t w, size_t h, uint8 *buffer, size_t size, bool interpolate, bool crop) const argument
388 StretchToFrame(VideoFrame *target, bool interpolate, bool crop) const argument
392 Stretch(size_t w, size_t h, bool interpolate, bool crop) const argument
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/external/webkit/Source/WebCore/platform/graphics/gpu/
H A DLoopBlinnMathUtils.cpp221 // Linearly interpolate between a and b, based on t.
222 // If t is 0, return a; if t is 1, return b; else interpolate.
224 float interpolate(float a, float b, float t) function in namespace:WebCore::LoopBlinnMathUtils::__anon14670
237 float ab = interpolate(controlPoint0, controlPoint1, t);
238 float bc = interpolate(controlPoint1, controlPoint2, t);
239 float cd = interpolate(controlPoint2, controlPoint3, t);
240 float abc = interpolate(ab, bc, t);
241 float bcd = interpolate(bc, cd, t);
242 return interpolate(abc, bcd, t);
399 float ab = interpolate(controlPoint
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/external/libvpx/vp8/encoder/arm/armv6/
H A Dvp8_variance_halfpixvar16x16_hv_armv6.asm41 ; x = (a + b + 1) >> 1, interpolate pixels horizontally on row N
45 ; y = (c + d + 1) >> 1, interpolate pixels horizontally on row N+1
49 ; z = (x + y + 1) >> 1, interpolate half pixel values vertically
82 ; x = (a + b + 1) >> 1, interpolate pixels horizontally on row N
86 ; y = (c + d + 1) >> 1, interpolate pixels horizontally on row N+1
90 ; z = (x + y + 1) >> 1, interpolate half pixel values vertically
124 ; x = (a + b + 1) >> 1, interpolate pixels horizontally on row N
128 ; y = (c + d + 1) >> 1, interpolate pixels horizontally on row N+1
132 ; z = (x + y + 1) >> 1, interpolate half pixel values vertically
164 ; x = (a + b + 1) >> 1, interpolate pixel
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/external/jmonkeyengine/engine/src/test/jme3test/material/
H A DTestColoredTexture.java78 currentColor.interpolate(prevColor, nextColor, time);
/external/jmonkeyengine/engine/src/core/com/jme3/animation/
H A DAnimationFactory.java277 // since we are using quaternions and slerp for rotation interpolation, we cannot interpolate over an angle higher than PI
388 interpolate(keyFramesTranslation, Type.Translation);
389 interpolate(keyFramesRotation, Type.Rotation);
390 interpolate(keyFramesScale, Type.Scale);
415 private void interpolate(Object[] keyFrames, Type type) { method in class:AnimationFactory
421 //computing the frame span to interpolate over
H A DBoneTrack.java242 tempV.interpolate(tempV2, blend);
243 tempS.interpolate(tempS2, blend);
H A DSpatialTrack.java121 tempV.interpolate(tempV2, blend);
122 tempS.interpolate(tempS2, blend);
H A DBone.java539 localPos.interpolate(tmpV, weight);
548 localScale.interpolate(tmpV2, weight);
/external/jmonkeyengine/engine/src/core/com/jme3/effect/influencers/
H A DDefaultParticleInfluencer.java45 particle.velocity.interpolate(temp, velocityVariation);
/external/jmonkeyengine/engine/src/core/com/jme3/scene/shape/
H A DCurve.java112 spline.interpolate((float) j / nbSubSegments, cptCP, temp);
165 spline.interpolate((float) j / nbSubSegments, currentControlPoint, temp);
209 spline.interpolate(u, 0, interpolationResult);
H A DSurface.java96 CurveAndSurfaceMath.interpolate(u, v, controlPoints, knots, basisUFunctionDegree, basisVFunctionDegree, interpolationResult);
/external/skia/src/animator/
H A DSkDisplayApply.h62 bool interpolate(SkAnimateMaker& , SkMSec time);
100 SkBool fEnabling : 1; // set if calling interpolate from enable
H A DSkDrawExtraPathEffect.cpp115 apply->interpolate(*fMaker, SkScalarMulRound(distance, 1000));
128 apply->interpolate(*fMaker, SkScalarMulRound(distance, 1000));
253 apply->interpolate(*fMaker, v);
265 apply->interpolate(*fMaker, v);
H A DSkDisplayApply.cpp197 bool result = interpolate(maker, maker.getInTime());
282 interpolate(maker, maker.fEnableTime);
320 interpolate(maker, maker.fEnableTime);
331 interpolate(maker, maker.fEnableTime);
418 copy->interpolate(maker, step * SK_MSec1);
543 bool SkApply::interpolate(SkAnimateMaker& maker, SkMSec rawTime) { function in class:SkApply
622 // SkDEBUGF(("interpolate: post on end\n"));
/external/jmonkeyengine/engine/src/core/com/jme3/math/
H A DTransform.java181 * @param delta An amount between 0 and 1 representing how far to interpolate from t1 to t2.
185 this.translation.interpolate(t1.translation,t2.translation,delta);
186 this.scale.interpolate(t1.scale,t2.scale,delta);
H A DCurveAndSurfaceMath.java65 public static void interpolate(float u, float v, List<List<Vector4f>> controlPoints, List<Float>[] knots, method in class:CurveAndSurfaceMath
H A DColorRGBA.java283 * @param finalColor The final color to interpolate towards
287 public void interpolate(ColorRGBA finalColor, float changeAmnt) { method in class:ColorRGBA
298 * @param finalColor The final color to interpolate towards (changeAmnt=1)
302 public void interpolate(ColorRGBA beginColor, ColorRGBA finalColor, float changeAmnt) { method in class:ColorRGBA
H A DVector2f.java236 * The final vector to interpolate towards
241 public Vector2f interpolate(Vector2f finalVec, float changeAmnt) { method in class:Vector2f
254 * The final vector to interpolate towards (delta=1)
259 public Vector2f interpolate(Vector2f beginVec, Vector2f finalVec, method in class:Vector2f
H A DVector3f.java832 * @param finalVec The final vector to interpolate towards
836 public Vector3f interpolate(Vector3f finalVec, float changeAmnt) { method in class:Vector3f
847 * @param finalVec The final vector to interpolate towards
851 public Vector3f interpolate(Vector3f beginVec,Vector3f finalVec, float changeAmnt) { method in class:Vector3f
H A DVector4f.java781 * @param finalVec The final vector to interpolate towards
785 public Vector4f interpolate(Vector4f finalVec, float changeAmnt) { method in class:Vector4f
797 * @param finalVec The final vector to interpolate towards
801 public Vector4f interpolate(Vector4f beginVec,Vector4f finalVec, float changeAmnt) { method in class:Vector4f
H A DSpline.java255 public Vector3f interpolate(float value, int currentControlPoint, Vector3f store) { method in class:Spline
/external/jmonkeyengine/engine/src/core/com/jme3/cinematic/
H A DMotionPath.java72 * interpolate the path giving the time since the beginnin and the motionControl
94 getSpline().interpolate(control.getCurrentValue(), control.getCurrentWayPoint(), temp);

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