Searched refs:logicalBottomForFloat (Results 1 - 3 of 3) sorted by relevance

/external/webkit/Source/WebCore/rendering/
H A DRenderBlock.cpp2284 if (logicalBottomForFloat(r) > logicalHeight() && ((paintAllDescendants && r->m_renderer->isDescendantOf(this)) || r->m_shouldPaint) && !r->m_renderer->hasSelfPaintingLayer()) {
3219 int logicalBottom = logicalBottomForFloat(r);
3494 if (r->isPlaced() && logicalTopForFloat(r) <= logicalTop && logicalBottomForFloat(r) > logicalTop
3499 *heightRemaining = logicalBottomForFloat(r) - logicalTop;
3531 if (r->isPlaced() && logicalTopForFloat(r) <= logicalTop && logicalBottomForFloat(r) > logicalTop
3536 *heightRemaining = logicalBottomForFloat(r) - logicalTop;
3567 int floatBottom = logicalBottomForFloat(r);
3585 lowestFloatBottom = max(lowestFloatBottom, logicalBottomForFloat(r));
3683 int logicalBottom = logicalBottomForFloat(f);
3685 int oldLogicalBottom = logicalBottomForFloat(oldFloatingObjec
3735 int logicalBottomForFloat = min(this->logicalBottomForFloat(r), numeric_limits<int>::max() - childLogicalTop); local
[all...]
H A DRenderBlockLineLayout.cpp1468 if (logicalBottomForFloat(f) >= logicalTop && logicalBottomForFloat(f) < logicalBottom)
1505 if (logicalBottomForFloat(f) >= logicalTop && logicalBottomForFloat(f) < logicalBottom)
1750 if (height < m_block->logicalTopForFloat(newFloat) || height >= m_block->logicalBottomForFloat(newFloat))
H A DRenderBlock.h443 int logicalBottomForFloat(const FloatingObject* child) const { return isHorizontalWritingMode() ? child->maxY() : child->maxX(); } function in class:WebCore::RenderBlock

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