Searched refs:logicalRect (Results 1 - 6 of 6) sorted by relevance

/external/webkit/Source/WebCore/dom/
H A DCanvasSurface.cpp106 IntRect CanvasSurface::convertLogicalToDevice(const FloatRect& logicalRect) const
108 return IntRect(convertLogicalToDevice(logicalRect.location()), convertLogicalToDevice(logicalRect.size()));
/external/webkit/Source/WebCore/html/
H A DHTMLCanvasElement.cpp391 IntRect HTMLCanvasElement::convertLogicalToDevice(const FloatRect& logicalRect) const
394 int left = clampToInteger(floorf(logicalRect.x() * m_pageScaleFactor));
395 int top = clampToInteger(floorf(logicalRect.y() * m_pageScaleFactor));
396 int right = clampToInteger(ceilf(logicalRect.maxX() * m_pageScaleFactor));
397 int bottom = clampToInteger(ceilf(logicalRect.maxY() * m_pageScaleFactor));
/external/webkit/Source/WebCore/rendering/
H A DRootInlineBox.cpp339 IntRect logicalRect(lastLogicalLeft, selTop, box->logicalLeft() - lastLogicalLeft, selHeight);
340 logicalRect.move(renderer()->isHorizontalWritingMode() ? offsetFromRootBlock : IntSize(offsetFromRootBlock.height(), offsetFromRootBlock.width()));
341 IntRect gapRect = rootBlock->logicalRectToPhysicalRect(rootBlockPhysicalPosition, logicalRect);
H A DRenderInline.cpp904 IntRect logicalRect = currBox->logicalVisualOverflowRectForPropagation(style()); local
906 logicalRect.move(currBox->x(), currBox->y());
907 result.uniteIfNonZero(logicalRect);
909 logicalRect.move(currBox->y(), currBox->x());
910 result.uniteIfNonZero(logicalRect.transposedRect());
H A DRenderBlock.cpp2834 IntRect RenderBlock::logicalRectToPhysicalRect(const IntPoint& rootBlockPhysicalPosition, const IntRect& logicalRect) argument
2838 result = logicalRect;
2840 result = IntRect(logicalRect.y(), logicalRect.x(), logicalRect.height(), logicalRect.width());
2933 IntRect logicalRect(curr->logicalLeft(), selTop, curr->logicalWidth(), selTop + selHeight);
2934 logicalRect.move(isHorizontalWritingMode() ? offsetFromRootBlock : IntSize(offsetFromRootBlock.height(), offsetFromRootBlock.width()));
2935 IntRect physicalRect = rootBlock->logicalRectToPhysicalRect(rootBlockPhysicalPosition, logicalRect);
H A DRenderBlock.h129 IntRect logicalRectToPhysicalRect(const IntPoint& physicalPosition, const IntRect& logicalRect);

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