/external/replicaisland/src/com/replica/replicaisland/ |
H A D | DrawableBitmap.java | 28 private int mWidth; field in class:DrawableBitmap 38 mWidth = width; 111 final float width = mWidth; 162 mWidth = width; 168 return mWidth; 172 mWidth = width; 219 if (position.x + mWidth < 0 || position.x > mViewWidth 228 setCrop(horzFlip ? mWidth : 0, 230 horzFlip ? -mWidth : mWidth, [all...] |
H A D | SpriteComponent.java | 29 private int mWidth; field in class:SpriteComponent 43 mWidth = width; 59 mWidth = 0; 111 bitmap.setWidth(mWidth); 170 return mWidth; 178 mWidth = width;
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H A D | ScrollerComponent.java | 25 private int mWidth; field in class:ScrollerComponent 59 mWidth = 0; 78 mWidth = width; 102 background.setWidth(mWidth);
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H A D | GameRenderer.java | 39 private int mWidth; field in class:GameRenderer 67 mWidth = gameWidth; 204 DrawableBitmap.beginDrawing(gl, mWidth, mHeight); 269 //mWidth = w;0 272 float scaleX = (float)w / mWidth; 274 final int viewportWidth = (int)(mWidth * scaleX); 286 float ratio = (float) mWidth / mHeight;
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H A D | BackgroundCollisionComponent.java | 28 private int mWidth; field in class:BackgroundCollisionComponent 60 mWidth = width; 105 mWidth = width; 144 final int right = left + mWidth; 146 final float centerOffsetX = ((mWidth) / 2.0f) + left;
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H A D | TiledVertexGrid.java | 28 private int mWidth; field in class:TiledVertexGrid 44 mWidth = width; 189 final int horzTileCount = (int)Math.ceil((float)mWidth / mTileWidth);
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H A D | GLSurfaceView.java | 1081 mWidth = 0; 1181 && (mWidth > 0) && (mHeight > 0) 1209 w = mWidth; 1385 mWidth = w; 1522 private int mWidth; field in class:GLSurfaceView.GLThread
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/external/astl/src/ |
H A D | ios_base.cpp | 48 : mFlags(skipws | dec), mPrecision(6), mWidth(0) {} 84 const streamsize prev = mWidth; 86 mWidth = width;
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/external/astl/include/ |
H A D | ios_base.h | 202 streamsize width() const { return mWidth; } 230 streamsize mWidth; member in class:std::ios_base
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/external/webkit/Source/ThirdParty/ANGLE/src/libEGL/ |
H A D | Surface.h | 74 EGLint mWidth; // Width of surface member in class:egl::Surface
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H A D | Surface.cpp | 170 mWidth = presentParameters.BackBufferWidth; 216 D3DVIEWPORT9 viewport = {0, 0, mWidth, mHeight, 0.0f, 1.0f}; 453 return mWidth;
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/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
H A D | Renderbuffer.cpp | 92 mWidth = 0; 130 return mWidth; 140 mWidth = width;
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H A D | Renderbuffer.h | 65 int mWidth; member in class:gl::RenderbufferStorage
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H A D | Texture.cpp | 44 mWidth = 0; 172 return mWidth; 1217 bool widthOkay = (mWidth >> level == width); 1222 || (heightOkay && mWidth >> level == 0 && width == 1)); 1231 mImageArray[0].format, mWidth, mHeight, 1254 mWidth = width << level; 1515 HRESULT result = device->CreateTexture(mWidth, mHeight, creationLevels(mWidth, mHeight, 0), 0, format, D3DPOOL_DEFAULT, &texture, NULL); 1560 if (mWidth != 0 && mHeight != 0) 1566 HRESULT result = device->CreateTexture(mWidth, mHeigh [all...] |
H A D | Texture.h | 149 unsigned int mWidth; member in class:gl::Texture
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