Searched refs:mWritePosition (Results 1 - 4 of 4) sorted by relevance
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/geometry/ |
H A D | IndexDataManager.cpp | 244 mWritePosition = 0; 257 HRESULT result = mIndexBuffer->Lock(mWritePosition, requiredSpace, &mapPtr, D3DLOCK_NOOVERWRITE); 265 *offset = mWritePosition; 266 mWritePosition += requiredSpace; 292 mWritePosition = 0; 294 else if (mWritePosition + requiredSpace > mBufferSize) // Recycle 300 mWritePosition = 0;
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H A D | VertexDataManager.cpp | 609 mWritePosition = 0; 641 HRESULT result = mVertexBuffer->Lock(mWritePosition, requiredSpace, &mapPtr, D3DLOCK_NOOVERWRITE); 649 *offset = mWritePosition; 650 mWritePosition += requiredSpace; 676 mWritePosition = 0; 678 else if (mWritePosition + mRequiredSpace > mBufferSize) // Recycle 687 mWritePosition = 0; 707 HRESULT result = mVertexBuffer->Lock(mWritePosition, requiredSpace, &mapPtr, 0); 716 VertexElement element = {attribute.mType, attribute.mSize, attribute.mNormalized, attributeOffset, mWritePosition}; 719 *streamOffset = mWritePosition; [all...] |
H A D | IndexDataManager.h | 66 UINT mWritePosition; member in class:gl::StreamingIndexBuffer
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H A D | VertexDataManager.h | 75 UINT mWritePosition; member in class:gl::ArrayVertexBuffer
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