Searched refs:noiseBasis (Results 1 - 2 of 2) sorted by relevance
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/ |
H A D | TextureGeneratorClouds.java | 75 int noiseBasis = ((Number) tex.getFieldValue("noisebasis")).intValue(); 93 texres.intensity = NoiseGenerator.NoiseFunctions.turbulence(texvec[0], texvec[1], texvec[2], noisesize, noiseDepth, noiseBasis, isHard); 108 texres.green = NoiseGenerator.NoiseFunctions.turbulence(texvec[1], texvec[0], texvec[2], noisesize, noiseDepth, noiseBasis, isHard); 109 texres.blue = NoiseGenerator.NoiseFunctions.turbulence(texvec[1], texvec[2], texvec[0], noisesize, noiseDepth, noiseBasis, isHard);
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H A D | NoiseGenerator.java | 509 public static float noise(float x, float y, float z, float noiseSize, int noiseDepth, int noiseBasis, boolean isHard) {
argument 510 NoiseFunction abstractNoiseFunc = noiseFunctions.get(Integer.valueOf(noiseBasis));
513 noiseBasis = 0;
516 if (noiseBasis == 0) {
532 public static float turbulence(float x, float y, float z, float noiseSize, int noiseDepth, int noiseBasis, boolean isHard) {
argument 533 NoiseFunction abstractNoiseFunc = noiseFunctions.get(Integer.valueOf(noiseBasis));
536 noiseBasis = 0;
539 if (noiseBasis == 0) {
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