Searched refs:psConst0 (Results 1 - 1 of 1) sorted by relevance

/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
H A DBlit.cpp349 float psConst0[4] = { 0, 0, 0, 0 }; local
356 psConst0[X] = 1;
357 psConst0[Z] = 1;
361 psConst0[X] = 1;
362 psConst0[W] = 1;
366 psConst0[Z] = 1;
370 psConst0[Y] = 1;
374 psConst0[X] = 1;
378 getDevice()->SetPixelShaderConstantF(0, psConst0, 1);

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