Searched refs:setIDiv (Results 1 - 4 of 4) sorted by relevance

/external/skia/include/core/
H A DSkMatrix.h186 bool setIDiv(int divx, int divy);
/external/skia/src/gpu/
H A DSkGpuDevice.cpp813 paint.textureSampler(0)->matrix()->setIDiv(srcTexture->width(),
878 paint.textureSampler(0)->matrix()->setIDiv(srcTexture->width(),
985 paint.textureSampler(0)->matrix()->setIDiv(pathTexture->width(),
H A DGrContext.cpp1689 sampleM.setIDiv(src->width(), src->height());
1786 matrix.setIDiv(texture->width(), texture->height());
2021 sampleM.setIDiv(texture->width(), texture->height());
2046 sampleM.setIDiv(texture->width(), texture->height());
/external/skia/src/core/
H A DSkMatrix.cpp235 bool SkMatrix::setIDiv(int divx, int divy) { function in class:SkMatrix

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