Searched refs:vec2 (Results 1 - 25 of 29) sorted by relevance

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/external/clang/test/Sema/
H A Dext_vector_components.c11 float2 vec2, vec2_2; local
17 vec2.z; // expected-error {{vector component access exceeds type 'float2'}}
18 vec2.xyzw; // expected-error {{vector component access exceeds type 'float2'}}
22 vec2 = vec4.s01; // legal, shorten
23 vec2 = vec4.S01; // legal, shorten
26 f = vec2.x; // legal, shorten
32 vec2.x = f;
33 vec2.xx = vec2_2.xy; // expected-error {{vector is not assignable (contains duplicate components)}}
34 vec2.yx = vec2_2.xy;
H A Dext_vector_casts.c10 float2 vec2; local
32 vec4 = (float4)vec2; // expected-error {{invalid conversion between ext-vector type 'float4' and 'float2'}}
/external/mesa3d/src/glsl/tests/
H A Dconstructor-05.glsl3 uniform vec2 a;
/external/quake/quake/src/QW/client/
H A Dcl_cam.c136 pmtrace_t Cam_DoTrace(vec3_t vec1, vec3_t vec2) argument
147 return PM_PlayerMove(pmove.origin, vec2);
204 vec3_t vec, vec2; local
214 VectorAdd(forward, up, vec2);
215 VectorAdd(vec2, right, vec2);
216 if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max) {
218 VectorCopy(vec2, vec);
220 VectorAdd(forward, up, vec2);
221 VectorSubtract(vec2, righ
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/external/jmonkeyengine/engine/src/bullet-native/
H A Dcom_jme3_bullet_collision_shapes_SimplexCollisionShape.cpp67 btVector3 vec2 = btVector3(); local
68 jmeBulletUtil::convert(env, vector2, &vec2);
69 btBU_Simplex1to4* simplexShape = new btBU_Simplex1to4(vec1, vec2);
82 btVector3 vec2 = btVector3(); local
83 jmeBulletUtil::convert(env, vector2, &vec2);
86 btBU_Simplex1to4* simplexShape = new btBU_Simplex1to4(vec1, vec2, vec3);
99 btVector3 vec2 = btVector3(); local
100 jmeBulletUtil::convert(env, vector2, &vec2);
105 btBU_Simplex1to4* simplexShape = new btBU_Simplex1to4(vec1, vec2, vec3, vec4);
H A Dcom_jme3_bullet_joints_HingeJoint.cpp214 btVector3 vec2 = btVector3(); local
218 jmeBulletUtil::convert(env, pivotB, &vec2);
221 btHingeConstraint* joint = new btHingeConstraint(*bodyA, *bodyB, vec1, vec2, vec3, vec4);
H A Dcom_jme3_bullet_objects_PhysicsVehicle.cpp138 btVector3 vec2 = btVector3(); local
141 jmeBulletUtil::convert(env, direction, &vec2);
144 btWheelInfo* info = &vehicle->addWheel(vec1, vec2, vec3, restLength, radius, tune, frontWheel);
H A Dcom_jme3_bullet_objects_PhysicsRigidBody.cpp586 btVector3 vec2 = btVector3(); local
588 jmeBulletUtil::convert(env, location, &vec2);
589 body->applyForce(vec1, vec2);
642 btVector3 vec2 = btVector3(); local
644 jmeBulletUtil::convert(env, location, &vec2);
645 body->applyImpulse(vec1, vec2);
/external/astl/tests/
H A Dtest_vector.cpp51 vector<int> vec2(100);
52 EXPECT_TRUE(!vec2.empty());
53 EXPECT_TRUE(vec2.size() == 100);
54 EXPECT_TRUE(vec2.capacity() == 100);
57 EXPECT_TRUE(vec2[i] == 0);
114 const vector<float> vec2(100, 10.0f);
118 EXPECT_TRUE(vec2[i] == 10.0f);
193 vector<int> vec2; local
195 EXPECT_TRUE(vec2.capacity() == 0);
196 EXPECT_TRUE(vec2
268 vector<int> vec2; local
397 vector<int> vec2; local
454 const vector<int> vec2; local
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/external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/Water/
H A Dsimple_water.frag18 uniform vec2 m_FrustumNearFar;
54 vec4 readDepth(vec2 uv){
65 vec4 disdis = texture2D(m_water_dudvmap, vec2(waterTex2 * m_texScale));
66 vec4 fdist = texture2D(m_water_dudvmap, vec2(waterTex1 + disdis*m_distortionMix));
71 vec4 nmap = texture2D(m_water_normalmap, vec2(waterTex1 + disdis*m_distortionMix));
82 vec4 refl = texture2D(m_water_reflection, vec2(projCoord.x,1.0-projCoord.y));
83 vec4 refr = texture2D(m_water_refraction, vec2(projCoord));
84 vec4 wdepth =readDepth(vec2(projCoord));
H A Dsimple_water.vert17 attribute vec2 inTexCoord;
/external/webkit/Source/WebCore/platform/graphics/chromium/
H A DShaderChromium.cpp55 attribute vec2 a_texCoord;
57 varying vec2 v_texCoord;
86 attribute vec2 a_texCoord;
88 varying vec2 y_texCoord;
89 varying vec2 uv_texCoord;
95 y_texCoord = vec2(y_widthScaleFactor * a_texCoord.x, a_texCoord.y);
96 uv_texCoord = vec2(uv_widthScaleFactor * a_texCoord.x, a_texCoord.y);
141 attribute vec2 a_texCoord;
144 varying vec2 v_texCoord;
171 varying vec2 v_texCoor
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/external/clang/test/PCH/
H A Dexprs.h79 extern double2 vec2, vec2b;
80 typedef typeof(vec2.x) ext_vector_element;
103 typedef typeof(__builtin_shufflevector(vec2, vec2b, 2, 1)) shuffle_expr;
H A Dexprs.c95 shuffle_expr *vec_ptr = &vec2;
/external/clang/test/CodeGen/
H A Dext-vector.c20 float2 vec2, vec2_2; variable
31 vec2 = vec4.xy; // shorten
32 f = vec2.x; // extract elt
35 vec2.x = f; // insert one.
36 vec2.yx = vec2; // reverse
/external/mesa3d/src/pixelflinger2/
H A Dllvm_helper.h107 std::vector<Value *> vec2 = extractVector(builder, in2); local
109 Value * cmp = builder.CreateICmpSGT(vec1[i], vec2[i], name("iVecSelCmp"));
110 vec1[i] = builder.CreateSelect(cmp, vec1[i], vec2[i], name("iVecSel"));
118 std::vector<Value *> vec2 = extractVector(builder, in2); local
120 Value * cmp = builder.CreateICmpSLT(vec1[i], vec2[i], name("iVecSelCmp"));
121 vec1[i] = builder.CreateSelect(cmp, vec1[i], vec2[i], name("iVecSel"));
/external/kernel-headers/original/linux/
H A Dbio.h211 #define BIOVEC_PHYS_MERGEABLE(vec1, vec2) \
212 ((bvec_to_phys((vec1)) + (vec1)->bv_len) == bvec_to_phys((vec2)))
215 #define BIOVEC_VIRT_MERGEABLE(vec1, vec2) \
216 ((((bvec_to_phys((vec1)) + (vec1)->bv_len) | bvec_to_phys((vec2))) & (BIO_VMERGE_BOUNDARY - 1)) == 0)
/external/opencv/cv/src/
H A Dcvoptflowbm.cpp48 icvCmpBlocksL1_8u_C1( const uchar * vec1, const uchar * vec2, int len ) argument
54 int t0 = abs(vec1[i] - vec2[i]);
55 int t1 = abs(vec1[i + 1] - vec2[i + 1]);
56 int t2 = abs(vec1[i + 2] - vec2[i + 2]);
57 int t3 = abs(vec1[i + 3] - vec2[i + 3]);
64 int t0 = abs(vec1[i] - vec2[i]);
/external/freetype/src/base/
H A Dftoutln.c223 FT_Vector vec1, vec2; local
236 vec2.x = SCALED( point[-1].x );
237 vec2.y = SCALED( point[-1].y );
251 vec2.x / 64.0, vec2.y / 64.0 ));
252 error = func_interface->cubic_to( &vec1, &vec2, &vec, user );
262 vec2.x / 64.0, vec2.y / 64.0 ));
263 error = func_interface->cubic_to( &vec1, &vec2, &v_start, user );
H A Dftstroke.c371 FT_Vector* vec2 = border->points + count - 1; local
374 for ( ; vec1 < vec2; vec1++, vec2-- )
380 *vec1 = *vec2;
381 *vec2 = tmp;
2189 FT_Vector vec1, vec2; local
2200 vec2 = point[-1];
2209 error = FT_Stroker_CubicTo( stroker, &vec1, &vec2, &vec );
2215 error = FT_Stroker_CubicTo( stroker, &vec1, &vec2, &v_start );
/external/freetype/src/smooth/
H A Dftgrays.c1617 FT_Vector vec1, vec2; local
1630 vec2.x = SCALED( point[-1].x );
1631 vec2.y = SCALED( point[-1].y );
1645 vec2.x / 64.0, vec2.y / 64.0 ));
1646 error = func_interface->cubic_to( &vec1, &vec2, &vec, user );
1656 vec2.x / 64.0, vec2.y / 64.0 ));
1657 error = func_interface->cubic_to( &vec1, &vec2, &v_start, user );
/external/opencv/cv/include/
H A Dcvcompat.h369 #define cvmMahalanobis(vec1, vec2, mat) cvMahalanobis( vec1, vec2, mat )
370 #define cvmDotProduct( vec1, vec2 ) cvDotProduct( vec1, vec2 )
371 #define cvmCrossProduct(vec1, vec2,dst) cvCrossProduct( vec1, vec2, dst )
/external/kernel-headers/original/asm-arm/
H A Dio.h280 #define BIOVEC_MERGEABLE(vec1, vec2) \
281 ((bvec_to_phys((vec1)) + (vec1)->bv_len) == bvec_to_phys((vec2)))
/external/mesa3d/docs/
H A DMESA_shader_debug.spec169 void printMESA(const vec2 value)
/external/freetype/src/truetype/
H A Dttinterp.c5172 FT_Vector* vec2 = CUR.zp1.org + K; local
5175 D = CUR_Func_dualproj( vec1, vec2 );
5180 FT_Vector* vec2 = CUR.zp1.orus + K; local
5186 D = CUR_Func_dualproj( vec1, vec2 );
5194 vec.x = TT_MULFIX( vec1->x - vec2->x, CUR.metrics.x_scale );
5195 vec.y = TT_MULFIX( vec1->y - vec2->y, CUR.metrics.y_scale );
6126 FT_Vector* vec2 = &CUR.zp0.org[CUR.GS.rp0]; local
6129 org_dist = CUR_Func_dualproj( vec1, vec2 );
6134 FT_Vector* vec2 = &CUR.zp0.orus[CUR.GS.rp0]; local
6140 org_dist = CUR_Func_dualproj( vec1, vec2 );
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