Searched refs:wrapXAndY (Results 1 - 1 of 1) sorted by relevance

/external/skia/include/gpu/
H A DGrSamplerState.h179 void reset(WrapMode wrapXAndY, argument
183 fWrapX = wrapXAndY;
184 fWrapY = wrapXAndY;
192 void reset(WrapMode wrapXAndY, Filter filter, const GrMatrix& matrix) { argument
193 this->reset(wrapXAndY, filter, kDefault_FilterDirection, matrix);
195 void reset(WrapMode wrapXAndY, argument
197 this->reset(wrapXAndY, filter, kDefault_FilterDirection, GrMatrix::I());

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