/frameworks/av/include/media/nbaio/ |
H A D | LibsndfileSource.h | 30 // If 'loop' is true and it permits seeking, then we'll act as an infinite source 31 LibsndfileSource(SNDFILE *sndfile, const SF_INFO &sfinfo, bool loop = false);
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/frameworks/native/services/surfaceflinger/tests/vsync/ |
H A D | vsync.cpp | 54 sp<Looper> loop = new Looper(false); local 55 loop->addFd(myDisplayEvent.getFd(), 0, ALOOPER_EVENT_INPUT, receiver, 62 int32_t ret = loop->pollOnce(-1);
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/frameworks/native/services/sensorservice/tests/ |
H A D | sensorservicetest.cpp | 83 sp<Looper> loop = new Looper(false); local 84 loop->addFd(q->getFd(), 0, ALOOPER_EVENT_INPUT, receiver, q.get()); 88 int32_t ret = loop->pollOnce(-1);
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/frameworks/av/media/libnbaio/ |
H A D | LibsndfileSource.cpp | 26 LibsndfileSource::LibsndfileSource(SNDFILE *sndfile, const SF_INFO &sfinfo, bool loop) : argument 30 mLooping(loop && sfinfo.seekable), 62 // We didn't read any frames during the current loop cycle, so disable
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/m4p2/src/ |
H A D | armVCM4P2_Clip8_s.s | 46 loop label 70 BGT loop ;// Continue loop until Count reaches 64
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/frameworks/base/graphics/java/android/renderscript/ |
H A D | Path.java | 44 Path(int id, RenderScript rs, Primitive p, Allocation vtx, Allocation loop, float q) { argument 47 mLoopBuffer = loop;
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/frameworks/base/core/java/android/os/ |
H A D | HandlerThread.java | 60 Looper.loop();
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/frameworks/base/core/tests/coretests/src/android/os/ |
H A D | HandlerTester.java | 64 Looper.loop();
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H A D | TestHandlerThread.java | 85 Looper.loop();
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/frameworks/rs/ |
H A D | rsPath.h | 41 Path(Context *, RsPathPrimitive pp, bool isStatic, Allocation *vtx, Allocation *loop, float q);
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/source/arm_neon_asm/ |
H A D | h264bsdClearMbLayer.s | 55 loop label 61 BCS loop
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/source/arm_neon_asm_gcc/ |
H A D | h264bsdClearMbLayer.S | 55 loop: label 61 BCS loop
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/frameworks/av/include/media/ |
H A D | SoundPool.h | 95 float rightVolume, int priority, int loop, float rate); 101 int loop() { return mLoop; } function in class:android::SoundEvent 124 int priority, int loop, float rate); 136 void setLoop(int loop); 171 int loop, float rate); 179 void setLoop(int channelID, int loop);
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/frameworks/av/media/libmedia/ |
H A D | SoundPool.cpp | 242 int priority, int loop, float rate) 244 ALOGV("play sampleID=%d, leftVolume=%f, rightVolume=%f, priority=%d, loop=%d, rate=%f", 245 sampleID, leftVolume, rightVolume, priority, loop, rate); 276 channel->play(sample, channelID, leftVolume, rightVolume, priority, loop, rate); 393 void SoundPool::setLoop(int channelID, int loop) argument 395 ALOGV("setLoop(%d, %d)", channelID, loop); 399 channel->setLoop(loop); 548 float rightVolume, int priority, int loop, float rate) 558 " priority=%d, loop=%d, rate=%f", 560 priority, loop, rat 241 play(int sampleID, float leftVolume, float rightVolume, int priority, int loop, float rate) argument 547 play(const sp<Sample>& sample, int nextChannelID, float leftVolume, float rightVolume, int priority, int loop, float rate) argument 661 int loop; local 866 setLoop(int loop) argument 896 set(const sp<Sample>& sample, int channelID, float leftVolume, float rightVolume, int priority, int loop, float rate) argument [all...] |
/frameworks/av/media/libstagefright/foundation/ |
H A D | ALooper.cpp | 47 return mLooper->loop(); 103 } while (loop()); 150 // the loop() function will return and never be called again. 183 bool ALooper::loop() { function in class:android::ALooper 213 // delivering the message). We have made sure, however, that loop()
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/frameworks/av/include/media/stagefright/foundation/ |
H A D | ALooper.h | 79 bool loop();
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/frameworks/base/tools/layoutlib/bridge/src/android/os/ |
H A D | HandlerThread_Delegate.java | 77 Looper.loop();
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/frameworks/wilhelm/tests/examples/ |
H A D | slesTestSendToPresetReverb.cpp | 74 SLmillibel sendLevel, bool alwaysOn, bool useFd, bool loop) 273 if (loop) { 344 bool loop = false; local 354 } else if (!strcmp(arg, "--loop")) { 355 loop = true; 362 fprintf(stdout, "Usage: \t%s [--always-on] [--fd] [--loop] path preset directLevel " 381 (SLmillibel)atoi(argv[i+3]), alwaysOn, useFd, loop); 73 TestSendToPresetReverb( SLObjectItf sl, const char* path, int preset, SLmillibel directLevel, SLmillibel sendLevel, bool alwaysOn, bool useFd, bool loop) argument
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/frameworks/av/media/libstagefright/chromium_http/ |
H A D | support.cpp | 418 MessageLoop *loop = gNetworkThread->message_loop(); local 419 loop->PostTask( 480 MessageLoop *loop = gNetworkThread->message_loop(); local 481 loop->PostTask( 506 MessageLoop *loop = gNetworkThread->message_loop(); local 507 loop->PostTask(
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/frameworks/av/media/libmediaplayerservice/ |
H A D | StagefrightPlayer.cpp | 157 status_t StagefrightPlayer::setLooping(int loop) { argument 160 return mPlayer->setLooping(loop);
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H A D | StagefrightPlayer.h | 55 virtual status_t setLooping(int loop);
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/frameworks/wilhelm/src/android/ |
H A D | android_GenericPlayer.h | 75 void loop(bool loop); 100 // Constants used to identify the messages in this player's AHandler message loop 109 kWhatLoop = 'loop', // set the player's looping status 132 // Async event handlers (called from GenericPlayer's event loop) 174 // Only accessed from event loop, does not need a mutex
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/frameworks/base/media/java/android/media/ |
H A D | SoundPool.java | 53 * <p>Sounds can be looped by setting a non-zero loop value. A value of -1 54 * causes the sound to loop forever. In this case, the application must 266 * streams is exceeded. A loop value of -1 means loop forever, 267 * a value of 0 means don't loop, other values indicate the 278 * @param loop loop mode (0 = no loop, -1 = loop forever) 283 int priority, int loop, floa 282 play(int soundID, float leftVolume, float rightVolume, int priority, int loop, float rate) argument 379 setLoop(int streamID, int loop) argument [all...] |
/frameworks/base/core/tests/coretests/src/android/content/ |
H A D | ContentQueryMapTest.java | 45 Looper.loop(); 71 // The cache won't notice changes until the loop runs.
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/frameworks/base/media/jni/soundpool/ |
H A D | android_media_SoundPool.cpp | 77 jfloat leftVolume, jfloat rightVolume, jint priority, jint loop, 83 return ap->play(sampleID, leftVolume, rightVolume, priority, loop, rate); 153 int loop) 158 ap->setLoop(channelID, loop); 76 android_media_SoundPool_play(JNIEnv *env, jobject thiz, jint sampleID, jfloat leftVolume, jfloat rightVolume, jint priority, jint loop, jfloat rate) argument 152 android_media_SoundPool_setLoop(JNIEnv *env, jobject thiz, jint channelID, int loop) argument
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