/sdk/emulator/opengl/host/libs/Translator/EGL/ |
H A D | EglGlobalInfo.cpp | 53 //search if it is not already exists 55 for(DisplaysMap::iterator it = m_displays.begin(); it != m_displays.end() ;it++) { 56 if((*it).second == dpy) return (*it).first; 72 for(DisplaysMap::iterator it = m_displays.begin(); it != m_displays.end() ;it++) { 73 if(static_cast<EGLDisplay>((*it) 92 DisplaysMap::iterator it = m_displays.find(static_cast<EglDisplay*>(dpy)); local [all...] |
H A D | EglDisplay.cpp | 49 for(ConfigsList::iterator it = m_configs.begin(); it != m_configs.end(); it++) { 50 EglConfig* pConfig = *it; 110 for(ConfigsList::iterator it = m_configs.begin(); it != m_configs.end() ;it++) { 112 (*it)->getConfAttrib(EGL_CONFIG_ID, &id); 133 for(ConfigsList::iterator it = m_configs.begin(); it ! 146 SurfacesHndlMap::iterator it = m_surfaces.find(hndl); local 156 ContextsHndlMap::iterator it = m_contexts.find(hndl); local 166 SurfacesHndlMap::iterator it = m_surfaces.find(hndl); local 177 SurfacesHndlMap::iterator it; local 195 ContextsHndlMap::iterator it = m_contexts.find(hndl); local 206 ContextsHndlMap::iterator it; local [all...] |
H A D | EglMacApi.cpp | 75 red = green = blue = (colorSize / 4); //TODO: ask guy if it is OK 97 for(std::list<EGLNativePixelFormatType>::iterator it = s_nativeConfigs.begin(); it != s_nativeConfigs.end();it++){ 98 EGLNativePixelFormatType frmt = *it;
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H A D | EglWindowsApi.cpp | 67 for(std::map<int,DisplayInfo>::iterator it = tls->m_map.begin(); it != tls->m_map.end();it++){ 68 if((*it).second.hwnd){ 69 DestroyWindow((*it).second.hwnd); 71 DeleteDC((*it).second.dc); 414 // do it here during initialization.
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/sdk/emulator/opengl/host/libs/Translator/GLES_V2/ |
H A D | GLESv2Context.cpp | 91 ArraysMap::iterator it; local 94 for ( it=m_map.begin() ; it != m_map.end(); it++ ) { 95 GLenum array_id = (*it).first; 96 GLESpointer* p = (*it).second;
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/sdk/sdkmanager/libs/sdkuilib/src/com/android/sdkuilib/internal/repository/icons/ |
H A D | ImageFactory.java | 77 // Store the image in the hash, even if this failed. If it fails now, it will fail later. 149 Iterator<Image> it = mImages.values().iterator(); 150 while(it.hasNext()) { 151 Image img = it.next(); 155 it.remove();
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/sdk/sdkmanager/libs/sdklib/tests/src/com/android/sdklib/io/ |
H A D | MockFileOp.java | 43 * This version does not perform any file operation. Instead it records a textual 337 for (Iterator<String> it = mExistinfFolders.iterator(); it.hasNext(); ) { 338 String folder = it.next(); 341 it.remove(); 350 for (Iterator<String> it = mExistinfFiles.iterator(); it.hasNext(); ) { 351 String filePath = it.next(); 354 it.remove(); 392 * records the write rather than actually performing it [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/actions/ |
H A D | FixProjectAction.java | 63 for (Iterator<?> it = ((IStructuredSelection) mSelection).iterator(); 64 it.hasNext();) { 65 Object element = it.next();
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H A D | DexDumpAction.java | 72 for (Iterator<?> it = ((IStructuredSelection)mSelection).iterator(); it.hasNext();) { 73 Object element = it.next();
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/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/refactorings/renamepackage/ |
H A D | RenamePackageAction.java | 57 * Caveat: Sometimes it is necessary to perform a project-wide 91 for (Iterator<?> it = ((IStructuredSelection) mSelection).iterator(); it.hasNext();) { 92 Object element = it.next();
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/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/ |
H A D | SelectionManager.java | 82 * It holds (and can be asked about) the set of selected items, and it also has 86 * This class implements {@link ISelectionProvider} so that it can delegate 90 * manager so that it can invoke its own fireSelectionChanged when the canvas' 97 /** The current selection list. The list is never null, however it can be empty. */ 206 * changed. Typically it means the outline selection has changed and we're 252 // This view info is already selected. Remove it from the 253 // oldSelected list so that we don't deselect it later. 256 // This view info is not already selected. Select it now. 260 // otherwise add it. 381 // If nothing has been found at the cursor, assume it migh [all...] |
/sdk/emulator/opengl/tests/translator_tests/GLES_CM/ |
H A D | Android.mk | 13 # in SDL_dlcompat.o this module depends. Instruct linker to resolved it at runtime.
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/sdk/emulator/opengl/tests/translator_tests/GLES_V2/ |
H A D | Android.mk | 21 # in SDL_dlcompat.o this module depends. Instruct linker to resolved it at runtime.
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/sdk/sdkmanager/app/ |
H A D | Android.mk | 16 # it is dynamically added by android.bat/.sh based on whether the
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/sdk/emulator/opengl/host/libs/libOpenglRender/ |
H A D | Android.mk | 69 #LOCAL_LDFLAGS += -m64 # adding -m64 here doesn't work, because it somehow appear BEFORE -m32 in command-line. 70 LOCAL_LDLIBS += $(host_common_LDLIBS) -m64 # Put -m64 it in LOCAL_LDLIBS instead.
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/sdk/sdkmanager/libs/sdklib/src/com/android/sdklib/internal/repository/sources/ |
H A D | SdkSources.java | 82 Iterator<Entry<SdkSourceCategory, ArrayList<SdkSource>>> it = 84 while (it.hasNext()) { 85 Entry<SdkSourceCategory, ArrayList<SdkSource>> entry = it.next(); 91 it.remove(); 175 * Each source keeps a local cache of whatever it loaded recently. 266 // a- the source list doesn't change while we load/save it, and most important 267 // b- to make sure it's not being saved while loaded or the reverse. 268 // In most cases we do these operation from the UI thread so it's not really 292 // Now we'd like it to deal with system-image sources too, but we 293 // don't know which kind of object it i [all...] |
/sdk/emulator/opengl/host/libs/Translator/GLcommon/ |
H A D | objectNameManager.cpp | 79 for(NamesMap::iterator it = m_localToGlobalMap.begin(); it != m_localToGlobalMap.end();it++){ 80 if((*it).second == p_globalName){ 82 return (*it).first;
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H A D | GLEScontext.cpp | 34 for(std::map<GLenum,ArrayData>::iterator it = m_arrays.begin(); it != m_arrays.end();it++) { 35 if((*it).second.allocated){ 36 if((*it).second.type == GL_FLOAT){ 37 GLfloat* p = (GLfloat *)((*it).second.data); 39 } else if((*it).second.type == GL_SHORT){ 40 GLshort* p = (GLshort *)((*it).second.data); 181 for(ArraysMap::iterator it = m_map.begin(); it ! [all...] |
/sdk/emulator/opengl/host/libs/Translator/GLES_CM/ |
H A D | GLEScmContext.cpp | 107 ArraysMap::iterator it; local 111 for ( it=m_map.begin() ; it != m_map.end(); it++ ) { 113 GLenum array_id = (*it).first; 114 GLESpointer* p = (*it).second; 223 (*) array type is byte but it is not vertex or texture array
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/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/ |
H A D | LayoutReloadMonitor.java | 147 * Removes a listener, no matter which {@link IProject} it was associated with. 153 Iterator<ILayoutReloadListener> it = list.iterator(); 154 while (it.hasNext()) { 155 ILayoutReloadListener i = it.next(); 157 it.remove(); 198 // project is an Android project, it's the one being affected 202 // check the projects depending on it, if they are Android project, update them. 280 // nothing to be done here, it all happens in the resourceChangeEventEnd 296 // check if the project is a library, and if it is search for what other 370 // reload and we don't want to do it twic [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/common/layout/ |
H A D | FrameLayoutRule.java | 97 for (IDragElement it : elements) { 98 Rect currBounds = it.getBounds(); 102 drawElement(gc, it, offsetX, offsetY); 112 // it even more visually obvious
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/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/ui/ |
H A D | ResourceExplorerView.java | 132 // if it's a resourceFile, we directly open it. 143 // if it's a ResourceItem, we open the first file, but only if 190 // if it is, we check if it's a file editor. 194 // from the file editor we can get the IFile object, and from it, the IProject. 203 // if it's not an editor, we look for structured selection. 204 for (Iterator<?> it = ((IStructuredSelection) selection).iterator(); 205 it.hasNext();) { 206 Object element = it [all...] |
/sdk/emulator/opengl/ |
H A D | Android.mk | 41 # module A, then it must be included after module A below. 44 # be imported by module B when it is declared.
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/sdk/sdkmanager/libs/sdklib/src/com/android/sdklib/devices/ |
H A D | DeviceManager.java | 123 * Removes a listener from the notification list such that it will no longer receive 295 Iterator<Device> it = mUserDevices.iterator(); 296 while (it.hasNext()) { 297 Device userDevice = it.next(); 300 it.remove();
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/sdk/avdlauncher/ |
H A D | Android.mk | 8 # Eventually it should simply replace the batch file.
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