Searched refs:maxTextureUnits (Results 1 - 2 of 2) sorted by relevance

/sdk/emulator/opengl/tests/ut_renderer/
H A DRenderingThread.cpp98 if (texture - GL_TEXTURE0 >= m_tls->m_backendCaps.maxTextureUnits) return;
124 if (texture - GL_TEXTURE0 >= m_tls->m_backendCaps.maxTextureUnits) return;
161 for (unsigned int i=0; i<m_backendCaps.maxTextureUnits; i++) {
286 m_glDec.glGetIntegerv(GL_MAX_TEXTURE_UNITS, (GLint *)&m_backendCaps.maxTextureUnits);
H A DRenderingThread.h63 GLuint maxTextureUnits; member in struct:RenderingThread::BackendCaps

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