Searched refs:ANativeObjectBase (Results 1 - 10 of 10) sorted by relevance

/frameworks/native/include/ui/
H A DANativeObjectBase.h58 class ANativeObjectBase : public NATIVE_TYPE, public REF class in namespace:android
70 typedef ANativeObjectBase<NATIVE_TYPE, TYPE, REF> BASE;
71 ANativeObjectBase() : NATIVE_TYPE(), REF() { function in class:android::ANativeObjectBase
88 ANativeObjectBase* self = getSelf(base);
92 ANativeObjectBase* self = getSelf(base);
H A DFramebufferNativeWindow.h28 #include <ui/ANativeObjectBase.h>
46 : public ANativeObjectBase<
H A DFence.h23 #include <ui/ANativeObjectBase.h>
H A DGraphicBuffer.h23 #include <ui/ANativeObjectBase.h>
40 : public ANativeObjectBase<
/frameworks/native/include/gui/
H A DSurfaceTextureClient.h24 #include <ui/ANativeObjectBase.h>
38 : public ANativeObjectBase<ANativeWindow, SurfaceTextureClient, RefBase>
/frameworks/native/libs/ui/
H A DFramebufferNativeWindow.cpp30 #include <ui/ANativeObjectBase.h>
45 : public ANativeObjectBase<
/frameworks/native/opengl/tools/glgen/stubs/egl/
H A DEGL14cHeader.cpp33 #include <ui/ANativeObjectBase.h>
/frameworks/base/core/jni/
H A Dcom_google_android_gles_jni_EGLImpl.cpp36 #include <ui/ANativeObjectBase.h>
H A Dandroid_opengl_EGL14.cpp34 #include <ui/ANativeObjectBase.h>
/frameworks/native/opengl/libagl/
H A Degl.cpp33 #include <ui/ANativeObjectBase.h>

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