Searched refs:DisplayState (Results 1 - 8 of 8) sorted by relevance

/frameworks/native/include/gui/
H A DISurfaceComposer.h37 class DisplayState;
82 const Vector<DisplayState>& displays, uint32_t flags) = 0;
/frameworks/native/libs/gui/
H A DLayerState.cpp64 status_t DisplayState::write(Parcel& output) const {
75 status_t DisplayState::read(const Parcel& input) {
H A DSurfaceComposerClient.cpp106 int compare_type(const DisplayState& lhs, const DisplayState& rhs) {
116 SortedVector<DisplayState > mDisplayStates;
131 DisplayState& getDisplayStateLocked(const sp<IBinder>& token);
191 Vector<DisplayState> displayTransaction;
355 DisplayState& Composer::getDisplayStateLocked(const sp<IBinder>& token) {
356 DisplayState s;
370 DisplayState& s(getDisplayStateLocked(token));
372 s.what |= DisplayState::eSurfaceChanged;
378 DisplayState
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H A DISurfaceComposer.cpp73 const Vector<DisplayState>& displays,
87 Vector<DisplayState>::const_iterator b(displays.begin());
88 Vector<DisplayState>::const_iterator e(displays.end());
257 DisplayState d;
258 Vector<DisplayState> displays;
/frameworks/native/include/private/gui/
H A DLayerState.h98 struct DisplayState { struct in namespace:android
/frameworks/native/services/surfaceflinger/
H A DDisplayDevice.cpp170 setProjection(DisplayState::eOrientationDefault, mViewport, mFrame);
347 case DisplayState::eOrientationDefault:
350 case DisplayState::eOrientation90:
353 case DisplayState::eOrientation180:
356 case DisplayState::eOrientation270:
H A DSurfaceFlinger.h195 const Vector<DisplayState>& displays, uint32_t flags);
264 uint32_t setDisplayStateLocked(const DisplayState& s);
H A DSurfaceFlinger.cpp1677 const Vector<DisplayState>& displays,
1702 const DisplayState& s(displays[i]);
1753 uint32_t SurfaceFlinger::setDisplayStateLocked(const DisplayState& s)
1763 if (what & DisplayState::eSurfaceChanged) {
1769 if (what & DisplayState::eLayerStackChanged) {
1775 if (what & DisplayState::eDisplayProjectionChanged) {
2002 Vector<DisplayState> displays;
2003 DisplayState d;
2004 d.what = DisplayState::eDisplayProjectionChanged;
2006 d.orientation = DisplayState
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