Searched refs:FIXED_ONE (Results 1 - 6 of 6) sorted by relevance
/system/core/include/private/pixelflinger/ |
H A D | ggl_fixed.h | 30 const GGLfixed FIXED_ONE = 1L<<FIXED_BITS; variable 549 c &= ~(c>>31); c = FIXED_ONE - c; 550 c &= ~(c>>31); c = FIXED_ONE - c; 560 if (c>FIXED_ONE) 561 c = FIXED_ONE;
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/system/core/libpixelflinger/ |
H A D | trap.cpp | 645 edge->x, edge->x/float(FIXED_ONE), 646 edge->x_incr, edge->x_incr/float(FIXED_ONE) ); 837 float fix = 1.0f / FIXED_ONE; 1071 int cf = gglMulx((dx >> 1) + (l_min_i + FIXED_ONE - l_max), dy, 1097 for (int x = l_min_i+FIXED_ONE ; x < l_max_i-FIXED_ONE ; x += FIXED_ONE) { 1114 for (int x=l_max_i ; x<r_max ; x+=FIXED_ONE) { 1124 int cf = gglMulx((dx >> 1) + (r_min_i + FIXED_ONE - r_max), dy, 1139 for (int x = r_min_i+FIXED_ONE ; [all...] |
H A D | clear.cpp | 45 c->state.clear.depth = FIXED_ONE;
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H A D | scanline.cpp | 539 r->c[0] = FIXED_ONE; 554 r->c[1] = FIXED_ONE - blendfactor(dst->c[1], dst->s[1]); 555 r->c[2] = FIXED_ONE - blendfactor(dst->c[2], dst->s[2]); 556 r->c[3] = FIXED_ONE - blendfactor(dst->c[3], dst->s[3]); 557 r->c[0] = FIXED_ONE - blendfactor(dst->c[0], dst->s[0]); 560 r->c[1] = FIXED_ONE - blendfactor(src->c[1], src->s[1]); 561 r->c[2] = FIXED_ONE - blendfactor(src->c[2], src->s[2]); 562 r->c[3] = FIXED_ONE - blendfactor(src->c[3], src->s[3]); 563 r->c[0] = FIXED_ONE - blendfactor(src->c[0], src->s[0]); 569 r->c[0] = blendfactor(src->c[0], src->s[0], FIXED_ONE); [all...] |
H A D | fixed.cpp | 92 if (x == FIXED_ONE) return x;
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H A D | pixelflinger.cpp | 804 c->state.depth_test.clearValue = FIXED_ONE; 805 c->shade.w0 = FIXED_ONE;
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