Searched refs:FRAC_BITS (Results 1 - 2 of 2) sorted by relevance

/system/core/libpixelflinger/codeflinger/
H A Dtexturing.cpp484 int FRAC_BITS = 0; local
492 FRAC_BITS = 7;
495 // FRAC_BITS=2 generates less instructions,
496 // FRAC_BITS=3,4,5 creates unpleasant artifacts,
497 // FRAC_BITS=6+ looks good
498 FRAC_BITS = 6;
501 // FRAC_BITS=4 looks good
502 // FRAC_BITS=5+ looks better, but generates 3 extra ipp
503 FRAC_BITS = 6;
506 FRAC_BITS
696 filter8( const fragment_parts_t& parts, pixel_t& texel, const texture_unit_t& tmu, int U, int V, pointer_t& txPtr, int FRAC_BITS) argument
763 filter16( const fragment_parts_t& parts, pixel_t& texel, const texture_unit_t& tmu, int U, int V, pointer_t& txPtr, int FRAC_BITS) argument
881 filter24( const fragment_parts_t& parts, pixel_t& texel, const texture_unit_t& tmu, int U, int V, pointer_t& txPtr, int FRAC_BITS) argument
893 filter32( const fragment_parts_t& parts, pixel_t& texel, const texture_unit_t& tmu, int U, int V, pointer_t& txPtr, int FRAC_BITS) argument
991 filter32( const fragment_parts_t& parts, pixel_t& texel, const texture_unit_t& tmu, int U, int V, pointer_t& txPtr, int FRAC_BITS) argument
[all...]
H A DGGLAssembler.h441 int FRAC_BITS);
446 int FRAC_BITS);
451 int FRAC_BITS);
456 int FRAC_BITS);

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