Searched refs:GGL_CLAMP (Results 1 - 5 of 5) sorted by relevance

/system/core/libpixelflinger/
H A Draster.cpp185 c->procs.texParameteri(c, GGL_TEXTURE_2D, GGL_TEXTURE_WRAP_S, GGL_CLAMP);
186 c->procs.texParameteri(c, GGL_TEXTURE_2D, GGL_TEXTURE_WRAP_T, GGL_CLAMP);
H A Dpixelflinger.cpp400 param = GGL_CLAMP;
405 if ((param == GGL_CLAMP) ||
411 if ((param == GGL_CLAMP) ||
H A Dscanline.cpp600 } else if (tx_wrap == GGL_CLAMP) { // CLAMP_TO_EDGE semantics
977 /* A clamp iterator is used to iterate inside a texture with GGL_CLAMP.
1682 const int adjustSWrap = ((t.s_wrap==GGL_CLAMP)?0:16);
1683 const int adjustTWrap = ((t.t_wrap==GGL_CLAMP)?0:16);
/system/core/include/pixelflinger/
H A Dpixelflinger.h103 GGL_CLAMP = 0x2900, enumerator in enum:GGLNames
/system/core/include/private/pixelflinger/
H A Dggl_context.h183 case GGL_CLAMP: return GGL_NEEDS_WRAP_CLAMP_TO_EDGE;

Completed in 1003 milliseconds