Searched refs:GLTraceContext (Results 1 - 7 of 7) sorted by relevance
/frameworks/native/opengl/libs/GLES_trace/src/ |
H A D | gltrace_fixup.h | 28 void fixupGLMessage(GLTraceContext *curContext, nsecs_t wallStart, nsecs_t wallEnd, 31 void fixup_addFBContents(GLTraceContext *curContext, GLMessage *message, FBBinding fbToRead);
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H A D | gltrace_context.cpp | 38 GLTraceContext *getGLTraceContext() { 39 return (GLTraceContext*) pthread_getspecific(sTLSKey); 42 void setGLTraceContext(GLTraceContext *c) { 46 void setupTraceContextThreadSpecific(GLTraceContext *context) { 52 GLTraceContext *c = getGLTraceContext(); 117 GLTraceContext *GLTraceState::createTraceContext(int version, EGLContext eglContext) { 122 GLTraceContext *traceContext = new GLTraceContext(id, version, this, stream); 128 GLTraceContext *GLTraceState::getTraceContext(EGLContext c) { 132 GLTraceContext function in class:android::gltrace::GLTraceContext [all...] |
H A D | gltrace_context.h | 51 class GLTraceContext { class in namespace:android::gltrace 69 GLTraceContext(int id, int version, GLTraceState *state, BufferedOutputStream *stream); 90 std::map<EGLContext, GLTraceContext*> mPerContextState; 106 GLTraceContext *createTraceContext(int version, EGLContext c); 107 GLTraceContext *getTraceContext(EGLContext c); 122 void setupTraceContextThreadSpecific(GLTraceContext *context); 123 GLTraceContext *getGLTraceContext();
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H A D | gltrace_egl.cpp | 30 GLTraceContext *glContext = getGLTraceContext(); 56 GLTraceContext *glContext = getGLTraceContext(); 76 GLTraceContext *glContext = getGLTraceContext();
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H A D | gltrace_eglapi.cpp | 33 using gltrace::GLTraceContext; 134 GLTraceContext *traceContext = sGLTraceState->createTraceContext(version, c); 143 GLTraceContext *traceContext = sGLTraceState->getTraceContext(c);
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H A D | gltrace_api.cpp | 35 GLTraceContext *glContext = getGLTraceContext(); 63 GLTraceContext *glContext = getGLTraceContext(); 97 GLTraceContext *glContext = getGLTraceContext(); 138 GLTraceContext *glContext = getGLTraceContext(); 172 GLTraceContext *glContext = getGLTraceContext(); 206 GLTraceContext *glContext = getGLTraceContext(); 240 GLTraceContext *glContext = getGLTraceContext(); 274 GLTraceContext *glContext = getGLTraceContext(); 320 GLTraceContext *glContext = getGLTraceContext(); 348 GLTraceContext *glContex [all...] |
H A D | gltrace_fixup.cpp | 147 void fixup_addFBContents(GLTraceContext *context, GLMessage *glmsg, FBBinding fbToRead) { 344 int getShaderVariableLocation(GLTraceContext *context, GLMessage *glmsg, GLchar *name) { 359 void fixup_glGetActiveAttribOrUniform(GLTraceContext *context, GLMessage *glmsg, 384 GLint glGetInteger(GLTraceContext *context, GLenum param) { 390 GLint glGetVertexAttrib(GLTraceContext *context, GLuint index, GLenum pname) { 396 bool isUsingArrayBuffers(GLTraceContext *context) { 400 bool isUsingElementArrayBuffers(GLTraceContext *context) { 413 void fixup_glBufferData(GLTraceContext *context, GLMessage *glmsg, void *pointersToFixup[]) { 432 void fixup_glBufferSubData(GLTraceContext *context, GLMessage *glmsg, void *pointersToFixup[]) { 471 void trace_glVertexAttribPointerData(GLTraceContext *contex [all...] |
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