Searched refs:GL_COMPILE_STATUS (Results 1 - 21 of 21) sorted by relevance

/frameworks/base/libs/hwui/
H A DProgram.cpp140 glGetShaderiv(shader, GL_COMPILE_STATUS, &status);
/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/
H A DGL2JavaView.java101 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
/frameworks/native/opengl/tests/gl2_jni/jni/
H A Dgl_code.cpp43 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
/frameworks/native/opengl/tests/gldual/jni/
H A Dgl_code.cpp43 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
/frameworks/native/opengl/tests/gl_perf/
H A Dfill_common.cpp39 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/
H A DTestLatencyView.java175 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
/frameworks/native/opengl/tests/gl2_basic/
H A Dgl2_basic.cpp82 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
H A DMyGLSurfaceView.java241 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
/frameworks/av/libvideoeditor/lvpp/
H A DNativeWindowRenderer.cpp295 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
H A DGLTextureViewActivity.java321 glGetShaderiv(shader, GL_COMPILE_STATUS, status, 0);
/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
H A DGL2CameraEye.java388 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
/frameworks/native/opengl/tests/gl2_copyTexImage/
H A Dgl2_copyTexImage.cpp82 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
/frameworks/native/opengl/tests/gl2_yuvtex/
H A Dgl2_yuvtex.cpp89 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/
H A DVideoDumpView.java603 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
/frameworks/base/packages/SystemUI/src/com/android/systemui/
H A DImageWallpaper.java591 glGetShaderiv(shader, GL_COMPILE_STATUS, status, 0);
/frameworks/av/media/libstagefright/tests/
H A DSurfaceMediaSource_test.cpp205 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
/frameworks/native/opengl/include/GLES2/
H A Dgl2.h409 #define GL_COMPILE_STATUS 0x8B81 macro
/frameworks/rs/driver/
H A DrsdShader.cpp249 RSD_CALL_GL(glGetShaderiv, mCurrentState->mShaderID, GL_COMPILE_STATUS, &compiled);
/frameworks/base/media/mca/filterfw/native/core/
H A Dshader_program.cpp315 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
/frameworks/base/opengl/java/android/opengl/
H A DGLES20.java281 public static final int GL_COMPILE_STATUS = 0x8B81; field in class:GLES20
/frameworks/native/libs/gui/tests/
H A DSurfaceTexture_test.cpp297 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);

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