/frameworks/native/opengl/tests/gl_perf/ |
H A D | fill_common.cpp | 248 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 249 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 260 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 261 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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/frameworks/base/media/mca/filterfw/native/core/ |
H A D | gl_frame.cpp | 142 return tex_params_[GL_TEXTURE_MAG_FILTER] != GL_LINEAR 143 || tex_params_[GL_TEXTURE_MIN_FILTER] != GL_LINEAR 149 tex_params_[GL_TEXTURE_MAG_FILTER] = GL_LINEAR; 150 tex_params_[GL_TEXTURE_MIN_FILTER] = GL_LINEAR;
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/frameworks/base/libs/hwui/font/ |
H A D | CacheTexture.h | 131 const GLenum filtering = getLinearFiltering() ? GL_LINEAR : GL_NEAREST; 185 const GLenum filtering = linearFiltering ? GL_LINEAR : GL_NEAREST;
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/frameworks/native/opengl/tests/fillrate/ |
H A D | fillrate.cpp | 69 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 70 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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/frameworks/native/opengl/tests/textures/ |
H A D | textures.cpp | 68 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 69 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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/frameworks/base/libs/hwui/ |
H A D | TextDropShadowCache.cpp | 142 texture->setFilter(GL_LINEAR);
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H A D | Texture.h | 88 if (mipMap && min == GL_LINEAR) min = GL_LINEAR_MIPMAP_LINEAR;
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H A D | GradientCache.cpp | 240 texture->setFilter(GL_LINEAR);
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H A D | OpenGLRenderer.cpp | 52 #define FILTER(paint) (!paint || paint->isFilterBitmap() ? GL_LINEAR : GL_NEAREST) 930 layer->setFilter(GL_LINEAR); 962 layer->setFilter(GL_LINEAR, true); 1020 layer->setFilter(GL_LINEAR); 1627 GLenum filter = GL_LINEAR; 1887 texture->setFilter(GL_LINEAR, true); 2844 layer->setFilter(GL_LINEAR);
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H A D | ShapeCache.h | 632 texture->setFilter(GL_LINEAR);
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H A D | SkiaShader.cpp | 158 texture->setFilter(GL_LINEAR);
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/frameworks/native/opengl/tests/gl2_copyTexImage/ |
H A D | gl2_copyTexImage.cpp | 191 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 192 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 199 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 200 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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/frameworks/native/opengl/libagl/ |
H A D | TextureObjectManager.cpp | 50 min_filter = GL_LINEAR; 51 mag_filter = GL_LINEAR;
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/frameworks/native/opengl/tests/filter/ |
H A D | filter.cpp | 79 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 80 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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/frameworks/base/cmds/bootanimation/ |
H A D | BootAnimation.cpp | 486 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 487 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 517 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 518 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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/frameworks/av/libvideoeditor/lvpp/ |
H A D | NativeWindowRenderer.cpp | 366 glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 367 glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
H A D | GLTextureViewActivity.java | 264 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 265 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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/frameworks/rs/driver/ |
H A D | rsdShader.cpp | 389 GL_LINEAR, //RS_SAMPLER_LINEAR, 398 GL_LINEAR, //RS_SAMPLER_LINEAR, 399 GL_LINEAR, //RS_SAMPLER_LINEAR_MIP_LINEAR, 402 GL_LINEAR, //RS_SAMPLER_LINEAR_MIP_NEAREST,
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/frameworks/base/services/java/com/android/server/power/ |
H A D | ElectronBeam.java | 274 GLES10.GL_TEXTURE_MAG_FILTER, GLES10.GL_LINEAR); 276 GLES10.GL_TEXTURE_MIN_FILTER, GLES10.GL_LINEAR);
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/frameworks/base/packages/SystemUI/src/com/android/systemui/ |
H A D | ImageWallpaper.java | 538 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 539 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
H A D | MyGLSurfaceView.java | 204 GLES20.GL_LINEAR);
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/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
H A D | GL2CameraEye.java | 299 GLES20.GL_LINEAR);
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/frameworks/native/services/surfaceflinger/ |
H A D | Layer.cpp | 364 filter = GL_LINEAR;
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/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/ |
H A D | VideoDumpView.java | 558 GLES20.GL_LINEAR);
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/frameworks/base/opengl/java/android/opengl/ |
H A D | GLES10.java | 112 public static final int GL_LINEAR = 0x2601; field in class:GLES10
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