Searched refs:GL_NONE (Results 1 - 6 of 6) sorted by relevance

/frameworks/base/libs/hwui/
H A DCaches.cpp465 glStartTilingQCOM(x, y, width, height, (opaque ? GL_NONE : GL_COLOR_BUFFER_BIT0_QCOM));
H A DLayerRenderer.cpp285 layer->setRenderTarget(GL_NONE); // see ::updateTextureLayer()
/frameworks/native/opengl/include/GLES2/
H A Dgl2.h456 #define GL_NONE 0 macro
/frameworks/support/renderscript/v8/rs_support/driver/
H A DrsdAllocation.cpp144 drv->glTarget = GL_NONE;
/frameworks/base/opengl/java/android/opengl/
H A DGLES20.java317 public static final int GL_NONE = 0; field in class:GLES20
/frameworks/rs/driver/
H A DrsdAllocation.cpp307 drv->glTarget = GL_NONE;

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