Searched refs:GL_TEXTURE0 (Results 1 - 18 of 18) sorted by relevance

/frameworks/native/opengl/tests/gl_perf/
H A Dfill_common.cpp280 glActiveTexture(GL_TEXTURE0);
284 glActiveTexture(GL_TEXTURE0);
/frameworks/base/libs/hwui/
H A DCaches.h77 GL_TEXTURE0,
195 * be specified using an integer number (0 for GL_TEXTURE0 etc.)
/frameworks/native/opengl/libagl/
H A Dtexture.cpp857 if (uint32_t(texture-GL_TEXTURE0) > uint32_t(GGL_TEXTURE_UNIT_COUNT)) {
861 c->textures.active = texture - GL_TEXTURE0;
930 if (uint32_t(target-GL_TEXTURE0) > uint32_t(GGL_TEXTURE_UNIT_COUNT)) {
934 const int tmu = target-GL_TEXTURE0;
945 if (uint32_t(target-GL_TEXTURE0) > uint32_t(GGL_TEXTURE_UNIT_COUNT)) {
949 const int tmu = target-GL_TEXTURE0;
H A Darray.cpp1334 if (texture<GL_TEXTURE0 || texture>=GL_TEXTURE0+GGL_TEXTURE_UNIT_COUNT) {
1338 c->arrays.activeTexture = texture - GL_TEXTURE0;
/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
H A DMyGLSurfaceView.java111 GLES20.glActiveTexture(GLES20.GL_TEXTURE0);
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
H A DGLTextureViewActivity.java256 glActiveTexture(GL_TEXTURE0);
/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
H A DGL2CameraEye.java204 GLES20.glActiveTexture(GLES20.GL_TEXTURE0);
/frameworks/native/opengl/tests/gl2_copyTexImage/
H A Dgl2_copyTexImage.cpp186 glActiveTexture(GL_TEXTURE0);
/frameworks/rs/driver/
H A DrsdShader.cpp473 RSD_CALL_GL(glActiveTexture, GL_TEXTURE0 + ct);
510 RSD_CALL_GL(glActiveTexture, GL_TEXTURE0);
/frameworks/base/media/mca/filterfw/native/core/
H A Dshader_program.cpp84 base_texture_unit_(GL_TEXTURE0),
108 base_texture_unit_(GL_TEXTURE0),
/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/
H A DVideoDumpView.java390 GLES20.glActiveTexture(GLES20.GL_TEXTURE0);
/frameworks/base/opengl/java/android/opengl/
H A DGLES10.java215 public static final int GL_TEXTURE0 = 0x84C0; field in class:GLES10
H A DGLES20.java222 public static final int GL_TEXTURE0 = 0x84C0; field in class:GLES20
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
H A DGL10.java213 int GL_TEXTURE0 = 0x84C0; field in interface:GL10
/frameworks/base/packages/SystemUI/src/com/android/systemui/
H A DImageWallpaper.java530 glActiveTexture(GL_TEXTURE0);
/frameworks/native/opengl/include/GLES/
H A Dgl.h449 #define GL_TEXTURE0 0x84C0 macro
/frameworks/native/opengl/include/GLES2/
H A Dgl2.h339 #define GL_TEXTURE0 0x84C0 macro
/frameworks/native/opengl/tests/angeles/include/GLES/
H A Dgl.h405 #define GL_TEXTURE0 0x84C0 macro

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