Searched refs:GL_VERTEX_SHADER (Results 1 - 21 of 21) sorted by relevance

/frameworks/rs/driver/
H A DrsdProgram.cpp40 RsdShader *drv = new RsdShader(pv, GL_VERTEX_SHADER, shader, shaderLen,
/frameworks/base/libs/hwui/
H A DProgram.cpp37 mVertexShader = buildShader(vertex, GL_VERTEX_SHADER);
/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/
H A DGL2JavaView.java113 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
/frameworks/native/opengl/tests/gl2_jni/jni/
H A Dgl_code.cpp64 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource);
/frameworks/native/opengl/tests/gldual/jni/
H A Dgl_code.cpp64 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource);
/frameworks/native/opengl/tests/gl_perf/
H A Dfill_common.cpp66 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource);
/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/
H A DTestLatencyView.java187 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
/frameworks/native/opengl/tests/gl2_basic/
H A Dgl2_basic.cpp103 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource);
/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
H A DMyGLSurfaceView.java253 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
/frameworks/av/libvideoeditor/lvpp/
H A DNativeWindowRenderer.cpp230 loadShader(GL_VERTEX_SHADER, vSrcNormal, &vShader);
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
H A DGLTextureViewActivity.java281 int vertexShader = buildShader(vertex, GL_VERTEX_SHADER);
/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
H A DGL2CameraEye.java400 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
/frameworks/native/opengl/tests/gl2_copyTexImage/
H A Dgl2_copyTexImage.cpp103 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource);
/frameworks/native/opengl/tests/gl2_yuvtex/
H A Dgl2_yuvtex.cpp119 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource);
/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/
H A DVideoDumpView.java615 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
/frameworks/base/packages/SystemUI/src/com/android/systemui/
H A DImageWallpaper.java551 int vertexShader = buildShader(vertex, GL_VERTEX_SHADER);
/frameworks/av/media/libstagefright/tests/
H A DSurfaceMediaSource_test.cpp241 loadShader(GL_VERTEX_SHADER, pVertexSource, &vertexShader);
/frameworks/native/opengl/include/GLES2/
H A Dgl2.h260 #define GL_VERTEX_SHADER 0x8B31 macro
/frameworks/base/media/mca/filterfw/native/core/
H A Dshader_program.cpp270 vertex_shader_ = CompileShader(GL_VERTEX_SHADER,
/frameworks/base/opengl/java/android/opengl/
H A DGLES20.java164 public static final int GL_VERTEX_SHADER = 0x8B31; field in class:GLES20
/frameworks/native/libs/gui/tests/
H A DSurfaceTexture_test.cpp333 ASSERT_NO_FATAL_FAILURE(loadShader(GL_VERTEX_SHADER, pVertexSource,

Completed in 177 milliseconds