Searched refs:IndexOfUniform (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/media/mca/filterfw/native/core/
H A Dshader_program.cpp718 glGetActiveUniform(program_, IndexOfUniform(var), 128, NULL, &capacity, &type, name);
769 glGetActiveUniform(program_, IndexOfUniform(var), 128, NULL, &capacity, &type, name);
844 glGetActiveUniform(program_, IndexOfUniform(var), 0, NULL, &capacity, &type, NULL);
930 GLuint ShaderProgram::IndexOfUniform(ProgramVar var) { function in class:android::filterfw::ShaderProgram
H A Dshader_program.h441 GLuint IndexOfUniform(ProgramVar var);

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