Searched refs:LDRB (Results 1 - 11 of 11) sorted by relevance

/system/core/libpixelflinger/codeflinger/
H A Dload_store.cpp82 LDRB(AL, s.reg, addr.reg, immed12_pre(0)); // R
83 LDRB(AL, s0, addr.reg, immed12_pre(1)); // G
85 LDRB(AL, s0, addr.reg, immed12_pre(2)); // B
89 LDRB(AL, s1, addr.reg, immed12_pre(0)); // R
90 LDRB(AL, s0, addr.reg, immed12_pre(1)); // G
92 LDRB(AL, s0, addr.reg, immed12_pre(2)); // B
103 if (inc) LDRB(AL, s.reg, addr.reg, immed12_post(1));
104 else LDRB(AL, s.reg, addr.reg);
H A DARMAssemblerProxy.cpp215 void ARMAssemblerProxy::LDRB(int cc, int Rd, int Rn, uint32_t offset) { function in class:android::ARMAssemblerProxy
216 mTarget->LDRB(cc, Rd, Rn, offset);
H A DARMAssembler.h118 virtual void LDRB(int cc, int Rd,
H A DARMAssemblerProxy.h106 virtual void LDRB(int cc, int Rd,
H A Dtexturing.cpp708 LDRB(AL, texel.reg, txPtr.reg);
730 LDRB(AL, pixel, txPtr.reg, reg_scale_pre(offset));
737 LDRB(AL, pixel, txPtr.reg, reg_scale_pre(lb));
744 LDRB(AL, pixel, txPtr.reg);
749 LDRB(AL, pixel, txPtr.reg, reg_scale_pre(rt));
1309 LDRB(AL, color.reg, mBuilderContext.Rctx,
H A DARMAssembler.cpp302 void ARMAssembler::LDRB(int cc, int Rd, int Rn, uint32_t offset) { function in class:android::ARMAssembler
H A DARMAssemblerInterface.h155 virtual void LDRB(int cc, int Rd,
H A DMIPSAssembler.h117 virtual void LDRB(int cc, int Rd,
H A Dblending.cpp47 LDRB(AL, fogColor.reg, mBuilderContext.Rctx,
H A DGGLAssembler.cpp267 LDRB(AL, parts.dither.reg, parts.dither.reg,
H A DMIPSAssembler.cpp802 void ArmToMipsAssembler::LDRB(int cc, int Rd, int Rn, uint32_t offset) function in class:android::ArmToMipsAssembler

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