Searched refs:Matrix3x3 (Results 1 - 6 of 6) sorted by relevance
/frameworks/rs/ |
H A D | rsMatrix3x3.cpp | 28 void Matrix3x3::loadIdentity() { 40 void Matrix3x3::load(const float *v) { 44 void Matrix3x3::load(const rs_matrix3x3 *v) { 48 void Matrix3x3::loadMultiply(const rs_matrix3x3 *lhs, const rs_matrix3x3 *rhs) { 54 const float rhs_ij = ((const Matrix3x3 *)rhs)->get(i, j); 55 ri0 += ((const Matrix3x3 *)lhs)->get(j, 0) * rhs_ij; 56 ri1 += ((const Matrix3x3 *)lhs)->get(j, 1) * rhs_ij; 57 ri2 += ((const Matrix3x3 *)lhs)->get(j, 2) * rhs_ij; 65 void Matrix3x3::transpose() {
|
H A D | rsMatrix3x3.h | 27 struct Matrix3x3 : public rs_matrix3x3 { struct in namespace:android::renderscript 45 Matrix3x3 tmp;
|
/frameworks/support/renderscript/v8/rs_support/ |
H A D | rsMatrix3x3.cpp | 28 void Matrix3x3::loadIdentity() { 40 void Matrix3x3::load(const float *v) { 44 void Matrix3x3::load(const rs_matrix3x3 *v) { 48 void Matrix3x3::loadMultiply(const rs_matrix3x3 *lhs, const rs_matrix3x3 *rhs) { 54 const float rhs_ij = ((const Matrix3x3 *)rhs)->get(i, j); 55 ri0 += ((const Matrix3x3 *)lhs)->get(j, 0) * rhs_ij; 56 ri1 += ((const Matrix3x3 *)lhs)->get(j, 1) * rhs_ij; 57 ri2 += ((const Matrix3x3 *)lhs)->get(j, 2) * rhs_ij; 65 void Matrix3x3::transpose() {
|
H A D | rsMatrix3x3.h | 27 struct Matrix3x3 : public rs_matrix3x3 { struct in namespace:android::renderscript 45 Matrix3x3 tmp;
|
/frameworks/rs/driver/ |
H A D | rsdRuntimeMath.cpp | 130 static void SC_MatrixLoadIdentity_3x3(Matrix3x3 *m) { 140 static void SC_MatrixLoad_3x3_f(Matrix3x3 *m, const float *f) { 150 static void SC_MatrixLoad_4x4_3x3(Matrix4x4 *m, const Matrix3x3 *s) { 156 static void SC_MatrixLoad_3x3_3x3(Matrix3x3 *m, const Matrix3x3 *s) { 185 static void SC_MatrixLoadMultiply_3x3_3x3_3x3(Matrix3x3 *m, const Matrix3x3 *lhs, const Matrix3x3 *rhs) { 195 static void SC_MatrixMultiply_3x3_3x3(Matrix3x3 *m, const Matrix3x3 *rh [all...] |
/frameworks/support/renderscript/v8/rs_support/driver/ |
H A D | rsdRuntimeMath.cpp | 133 static void SC_MatrixLoadIdentity_3x3(Matrix3x3 *m) { 143 static void SC_MatrixLoad_3x3_f(Matrix3x3 *m, const float *f) { 153 static void SC_MatrixLoad_4x4_3x3(Matrix4x4 *m, const Matrix3x3 *s) { 159 static void SC_MatrixLoad_3x3_3x3(Matrix3x3 *m, const Matrix3x3 *s) { 188 static void SC_MatrixLoadMultiply_3x3_3x3_3x3(Matrix3x3 *m, const Matrix3x3 *lhs, const Matrix3x3 *rhs) { 198 static void SC_MatrixMultiply_3x3_3x3(Matrix3x3 *m, const Matrix3x3 *rh [all...] |
Completed in 268 milliseconds