Searched refs:RSB (Results 1 - 4 of 4) sorted by relevance

/system/core/libpixelflinger/codeflinger/
H A Dtexturing.cpp544 RSB(GE, 0, width, width, imm(0));
579 RSB(GE, 0, height, height, imm(0));
733 RSB(AL, 0, k, u, imm(1<<(FRAC_BITS*2)));
736 RSB(AL, 0, U, U, imm(1<<FRAC_BITS));
743 RSB(AL, 0, V, V, imm(1<<FRAC_BITS));
842 RSB(AL, 0, k, u, imm(1<<prec));
846 RSB(AL, 0, U, U, imm(1<<FRAC_BITS));
860 RSB(AL, 0, V, V, imm(1<<FRAC_BITS));
929 RSB(AL, 0, U, U, imm(1<<FRAC_BITS));
932 RSB(A
[all...]
H A Dblending.cpp298 RSB(AL, 0, factor.reg, factor.reg, imm((1<<factor.s)));
365 RSB(AL, 0, factor.reg, factor.reg, imm((1<<factor.s)));
447 if (shift>0) RSB(AL, 0, diff.reg, fb.reg, reg_imm(fragment.reg, LSR, shift));
448 else if (shift<0) RSB(AL, 0, diff.reg, fb.reg, reg_imm(fragment.reg, LSL,-shift));
449 else RSB(AL, 0, diff.reg, fb.reg, fragment.reg);
H A DARMAssemblerInterface.h256 RSB(int cc, int s, int Rd, int Rn, uint32_t Op2) { function in class:android::ARMAssemblerInterface
H A Dload_store.cpp217 RSB(AL, 0, d, s, reg_imm(s, LSL, dbits));

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