Searched refs:SL_PLAYSTATE_PAUSED (Results 1 - 25 of 32) sorted by relevance

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/frameworks/wilhelm/src/itf/
H A DIPlay.c28 case SL_PLAYSTATE_PAUSED:
50 case (SL_PLAYSTATE_PAUSED << 2) | SL_PLAYSTATE_PAUSED:
56 case (SL_PLAYSTATE_PAUSED << 2) | SL_PLAYSTATE_PLAYING:
66 case (SL_PLAYSTATE_STOPPED << 2) | SL_PLAYSTATE_PAUSED:
67 case (SL_PLAYSTATE_PLAYING << 2) | SL_PLAYSTATE_PAUSED:
76 case (SL_PLAYSTATE_STOPPING << 2) | SL_PLAYSTATE_PAUSED:
81 case (SL_PLAYSTATE_PAUSED << 2) | SL_PLAYSTATE_STOPPED:
132 case SL_PLAYSTATE_PAUSED:
/frameworks/wilhelm/tests/automated/
H A DBufferQueue_test.cpp381 SetPlayerState(SL_PLAYSTATE_PAUSED);
400 SL_PLAYSTATE_PAUSED, // paused -> paused
402 SL_PLAYSTATE_PAUSED, // stopped -> paused
408 SL_PLAYSTATE_PAUSED // playing -> paused
417 SetPlayerState(SL_PLAYSTATE_PAUSED);
429 SL_PLAYSTATE_PAUSED, // paused -> paused
432 SL_PLAYSTATE_PAUSED // stopped -> paused
442 SetPlayerState(SL_PLAYSTATE_PAUSED);
/frameworks/wilhelm/tests/mimeUri/
H A DslesTestPlayUri2.cpp191 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED );
193 result = (*playItf2)->SetPlayState( playItf2, SL_PLAYSTATE_PAUSED );
H A DslesTest_playStates.cpp148 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED );
168 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED );
H A DslesTestLoopUri.cpp237 res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED );
H A DslesTestPlayStreamType.cpp166 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED );
H A DslesTestPlayUri.cpp245 res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED );
H A DslesTestGetPositionUri.cpp241 res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED ); CheckErr(res);
H A DslesTestManyPlayers.cpp274 res = (*playItfs[playerId])->SetPlayState( playItfs[playerId], SL_PLAYSTATE_PAUSED );
/frameworks/wilhelm/tests/listening/
H A DseekTorture.c89 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PAUSED);
H A DslesTest_playMuteSolo.cpp309 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED );
/frameworks/wilhelm/tests/sandbox/
H A Dmultithread.c81 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PAUSED);
H A Dmultiplay.c244 case SL_PLAYSTATE_PAUSED:
255 if (state == SL_PLAYSTATE_STOPPED || state == SL_PLAYSTATE_PAUSED) {
H A Dintbufq.c242 state = SL_PLAYSTATE_PAUSED;
H A Dreverb.c608 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PAUSED);
655 assert(SL_PLAYSTATE_PAUSED == state);
H A Dmonkey.c57 SLresult result = (*p->mPlay)->SetPlayState(p->mPlay, SL_PLAYSTATE_PAUSED);
/frameworks/wilhelm/src/desktop/
H A DSndFile.c84 thisAP->mPlay.mState = SL_PLAYSTATE_PAUSED;
/frameworks/wilhelm/tests/examples/
H A DslesTestBassBoostPath.cpp169 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED );
H A DslesTestPlayFdPath.cpp151 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED );
H A DslesTestVirtualizerPath.cpp170 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED );
H A DslesTestEqFdPath.cpp174 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED );
H A DslesTestEqOutputPath.cpp178 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED );
H A DslesTestSendToPresetReverb.cpp233 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED );
/frameworks/wilhelm/tests/
H A DmimeUri_test.cpp196 res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED );
/frameworks/wilhelm/tests/sandbox/streamSource/
H A DslesTestPlayStream.cpp292 res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED );

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