Searched refs:SetPlayState (Results 1 - 25 of 37) sorted by relevance

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/frameworks/wilhelm/tests/mimeUri/
H A DslesTest_playStates.cpp148 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED );
162 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING );
168 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED );
174 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING );
180 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
185 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING );
191 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
H A DslesTestPlayUri2.cpp191 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED );
193 result = (*playItf2)->SetPlayState( playItf2, SL_PLAYSTATE_PAUSED );
208 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING );
214 result = (*playItf2)->SetPlayState( playItf2, SL_PLAYSTATE_PLAYING );
235 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
237 result = (*playItf2)->SetPlayState(playItf2, SL_PLAYSTATE_STOPPED);
H A DslesTestLoopUri.cpp237 res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED );
262 res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING );
276 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
H A DslesTestPlayStreamType.cpp166 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED );
186 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING );
214 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
H A DslesTestPlayUri.cpp245 res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED );
276 res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING );
310 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
H A DslesTestGetPositionUri.cpp241 res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED ); CheckErr(res);
269 res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING ); CheckErr(res);
301 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED); CheckErr(res);
H A DslesTestSlowDownUri.cpp338 res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED ); CheckErr(res);
361 res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING ); CheckErr(res);
382 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED); CheckErr(res);
/frameworks/wilhelm/tests/listening/
H A DseekTorture.c89 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PAUSED);
93 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYING);
H A DslesTest_playMuteSolo.cpp309 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED );
352 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING ); ExitOnError(result);
362 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
/frameworks/wilhelm/tests/examples/
H A DslesTestBassBoostPath.cpp169 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED );
190 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_PLAYING );
233 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
H A DslesTestPlayFdPath.cpp151 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED );
171 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING );
178 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
H A DslesTestVirtualizerPath.cpp170 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED );
191 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_PLAYING );
235 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
H A DslesTestEqFdPath.cpp174 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED );
195 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_PLAYING );
262 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
H A DslesTestEqOutputPath.cpp178 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED );
199 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_PLAYING );
266 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
H A DslesTestSendToPresetReverb.cpp233 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED );
279 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING );
310 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
H A DslesTestSawtoothBufferQueue.cpp246 res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING );
264 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
H A DslesTestDecodeToBuffQueue.cpp431 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED );
504 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_PLAYING);
521 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
/frameworks/wilhelm/tests/
H A DmimeUri_test.cpp196 res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED );
230 res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING );
251 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
/frameworks/wilhelm/tests/sandbox/
H A Dmonkey.c57 SLresult result = (*p->mPlay)->SetPlayState(p->mPlay, SL_PLAYSTATE_PAUSED);
65 SLresult result = (*p->mPlay)->SetPlayState(p->mPlay, SL_PLAYSTATE_PLAYING);
73 SLresult result = (*p->mPlay)->SetPlayState(p->mPlay, SL_PLAYSTATE_STOPPED);
H A Dintbufq.c145 result = (*playerPlay)->SetPlayState(playerPlay, state);
250 result = (*playerPlay)->SetPlayState(playerPlay, state);
H A Dmultithread.c81 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PAUSED);
H A Durimime.c132 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYING);
H A Dxa.c117 printf("SetPlayState to PLAYING\n");
118 result = (*playerPlay)->SetPlayState(playerPlay, XA_PLAYSTATE_PLAYING);
/frameworks/wilhelm/tests/sandbox/streamSource/
H A DslesTestPlayStream.cpp292 res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED );
351 res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING );
361 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
/frameworks/wilhelm/tests/native-media/jni/
H A Dnative-media-jni.c439 res = (*playerPlayItf)->SetPlayState(playerPlayItf, XA_PLAYSTATE_PAUSED);
447 res = (*playerPlayItf)->SetPlayState(playerPlayItf, XA_PLAYSTATE_PLAYING);
464 res = (*playerPlayItf)->SetPlayState(playerPlayItf, isPlaying ?

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