Searched refs:TILEX_LOW_BITS (Results 1 - 6 of 6) sorted by relevance
/external/skia/src/core/ |
H A D | SkBitmapProcState_shaderproc.h | 54 unsigned subX = TILEX_LOW_BITS(fx, maxX); 78 #undef TILEX_LOW_BITS macro
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H A D | SkBitmapProcState_matrixProcs.cpp | 37 #define TILEX_LOW_BITS(fx, max) (((fx) >> 12) & 0xF) macro 49 #define TILEX_LOW_BITS(fx, max) ((((fx) & 0xFFFF) * ((max) + 1) >> 12) & 0xF) macro 66 #define TILEX_LOW_BITS(fx, max) ((tileProcX(fx) * ((max) + 1) >> 12) & 0xF) macro
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H A D | SkBitmapProcState_matrix.h | 156 i = (i << 4) | TILEX_LOW_BITS(f, max); 287 #undef TILEX_LOW_BITS macro
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H A D | SkBitmapProcState.cpp | 303 #define TILEX_LOW_BITS(fx, max) (((fx) >> 12) & 0xF) macro 316 #define TILEX_LOW_BITS(fx, max) ((((fx) & 0xFFFF) * ((max) + 1) >> 12) & 0xF) macro 329 #define TILEX_LOW_BITS(fx, max) (((fx) >> 12) & 0xF) macro
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H A D | SkBitmapProcState_matrix_repeat.h | 36 * #define TILEX_LOW_BITS(fx, max) ((((fx) & 0xFFFF) * ((max) + 1) >> 12) & 0xF) 441 i = (i << 4) | TILEX_LOW_BITS(f, max); 576 #undef TILEX_LOW_BITS macro
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H A D | SkBitmapProcState_matrix_clamp.h | 37 * #define TILEX_LOW_BITS(fx, max) (((fx) >> 12) & 0xF) 485 i = (i << 4) | TILEX_LOW_BITS(f, max); 551 /* i<<4 | TILEX_LOW_BITS(fx) */ 667 /* i<<4 | TILEX_LOW_BITS(fx) */ 688 /* i<<4 | TILEX_LOW_BITS(fx) */ 816 /* i<<4 | TILEX_LOW_BITS(fx) */ 840 /* i<<4 | TILEX_LOW_BITS(fx) */ 923 #undef TILEX_LOW_BITS macro
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