Searched refs:TRI_FRACTION_BITS (Results 1 - 2 of 2) sorted by relevance

/system/core/libpixelflinger/
H A Dtrap.cpp167 GGLint l = (xc - halfSize) >> TRI_FRACTION_BITS;
168 GGLint t = (yc - halfSize) >> TRI_FRACTION_BITS;
169 GGLint r = (xc + halfSize) >> TRI_FRACTION_BITS;
170 GGLint b = (yc + halfSize) >> TRI_FRACTION_BITS;
208 GGLint l = (v[0] - rad) >> TRI_FRACTION_BITS;
209 GGLint t = (v[1] - rad) >> TRI_FRACTION_BITS;
210 GGLint r = (v[0] + rad + (TRI_ONE-1)) >> TRI_FRACTION_BITS;
211 GGLint b = (v[1] + rad + (TRI_ONE-1)) >> TRI_FRACTION_BITS;
273 GGLint l = (v[0] - rad) >> TRI_FRACTION_BITS;
274 GGLint t = (v[1] - rad) >> TRI_FRACTION_BITS;
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/system/core/include/private/pixelflinger/
H A Dggl_context.h85 // TRI_FRACTION_BITS defines the number of bits we want to use
91 #define TRI_FRACTION_BITS (GGL_SUBPIXEL_BITS) macro
92 #define TRI_ONE (1 << TRI_FRACTION_BITS)
93 #define TRI_HALF (1 << (TRI_FRACTION_BITS-1))
94 #define TRI_FROM_INT(x) ((x) << TRI_FRACTION_BITS)
100 #define TRI_ROUDNING (1 << (16 - TRI_FRACTION_BITS - 1))
101 #define TRI_FROM_FIXED(x) (((x)+TRI_ROUDNING) >> (16-TRI_FRACTION_BITS))

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