Searched refs:TRI_ROUND (Results 1 - 2 of 2) sorted by relevance

/system/core/include/private/pixelflinger/
H A Dggl_context.h98 #define TRI_ROUND(x) (((x) + TRI_HALF ) & ~(TRI_ONE-1)) macro
/system/core/libpixelflinger/
H A Dtrap.cpp155 GGLcoord halfSize = TRI_ROUND(rad) >> 1;
164 xc = TRI_ROUND(xc);
165 yc = TRI_ROUND(yc);
361 GGLcoord halfWidth = TRI_ROUND(width) >> 1;

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