Searched refs:TextureCache (Results 1 - 6 of 6) sorted by relevance

/frameworks/base/libs/hwui/
H A DTextureCache.cpp26 #include "TextureCache.h"
36 TextureCache::TextureCache(): function in class:android::uirenderer::TextureCache
60 TextureCache::TextureCache(uint32_t maxByteSize): function in class:android::uirenderer::TextureCache
66 TextureCache::~TextureCache() {
70 void TextureCache::init() {
83 uint32_t TextureCache::getSize() {
87 uint32_t TextureCache
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H A DTextureCache.h52 class TextureCache: public OnEntryRemoved<SkBitmap*, Texture*> { class in namespace:android::uirenderer
54 TextureCache();
55 TextureCache(uint32_t maxByteSize);
56 ~TextureCache();
145 }; // class TextureCache
H A DAndroid.mk36 TextureCache.cpp \
H A DSkiaShader.h29 #include "TextureCache.h"
80 virtual void set(TextureCache* textureCache, GradientCache* gradientCache) {
121 TextureCache* mTextureCache;
232 void set(TextureCache* textureCache, GradientCache* gradientCache);
H A DCaches.h31 #include "TextureCache.h"
250 TextureCache textureCache;
H A DSkiaShader.cpp397 void SkiaComposeShader::set(TextureCache* textureCache, GradientCache* gradientCache) {

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