Searched refs:_texturesBase (Results 1 - 3 of 3) sorted by relevance

/frameworks/base/core/jni/
H A Dandroid_opengl_GLES10.cpp480 char * _texturesBase = (char *)_env->GetPrimitiveArrayCritical(_array, (jboolean *) 0); local
481 textures = (GLuint *) (_texturesBase + _bufferOffset);
1033 char * _texturesBase = (char *)_env->GetPrimitiveArrayCritical(_array, (jboolean *) 0); local
1034 textures = (GLuint *) (_texturesBase + _bufferOffset);
H A Dandroid_opengl_GLES20.cpp847 char * _texturesBase = (char *)_env->GetPrimitiveArrayCritical(_array, (jboolean *) 0); local
848 textures = (GLuint *) (_texturesBase + _bufferOffset);
1350 char * _texturesBase = (char *)_env->GetPrimitiveArrayCritical(_array, (jboolean *) 0); local
1351 textures = (GLuint *) (_texturesBase + _bufferOffset);
H A Dcom_google_android_gles_jni_GLImpl.cpp608 char * _texturesBase = (char *)_env->GetPrimitiveArrayCritical(_array, (jboolean *) 0); local
609 textures = (GLuint *) (_texturesBase + _bufferOffset);
1161 char * _texturesBase = (char *)_env->GetPrimitiveArrayCritical(_array, (jboolean *) 0); local
1162 textures = (GLuint *) (_texturesBase + _bufferOffset);

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