Searched refs:adjust (Results 1 - 1 of 1) sorted by relevance

/system/core/libpixelflinger/codeflinger/
H A Dtexturing.cpp96 // adjust the color iterator to make sure it won't overflow
803 const int adjust = FRAC_BITS*2 - prec; local
836 if (adjust) {
838 ADD(AL, 0, u, u, imm(1<<(adjust-1)));
839 MOV(AL, 0, u, reg_imm(u, LSR, adjust));
851 if (adjust) {
853 ADD(AL, 0, u, u, imm(1<<(adjust-1)));
854 MOV(AL, 0, u, reg_imm(u, LSR, adjust));
865 if (adjust) {
867 ADD(AL, 0, u, u, imm(1<<(adjust
899 const int adjust = FRAC_BITS*2 - 8; local
997 const int adjust = FRAC_BITS*2 - 8; local
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