Searched refs:allowSynchronousMode (Results 1 - 5 of 5) sorted by relevance
/frameworks/base/graphics/java/android/graphics/ |
H A D | SurfaceTexture.java | 104 * @param allowSynchronousMode whether the SurfaceTexture can run in the synchronous mode. 107 * thread block, set allowSynchronousMode to false. 111 public SurfaceTexture(int texName, boolean allowSynchronousMode) { argument 120 nativeInit(texName, new WeakReference<SurfaceTexture>(this), allowSynchronousMode); 301 private native void nativeInit(int texName, Object weakSelf, boolean allowSynchronousMode); argument
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/frameworks/native/include/gui/ |
H A D | SurfaceTexture.h | 49 // allowSynchronousMode specifies whether or not synchronous mode can be 71 SurfaceTexture(GLuint tex, bool allowSynchronousMode = true,
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H A D | BufferQueue.h | 100 // producers and consumers. allowSynchronousMode specifies whether or not 103 BufferQueue(bool allowSynchronousMode = true,
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/frameworks/native/libs/gui/ |
H A D | BufferQueue.cpp | 67 BufferQueue::BufferQueue(bool allowSynchronousMode, argument 75 mAllowSynchronousMode(allowSynchronousMode),
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H A D | SurfaceTexture.cpp | 116 SurfaceTexture::SurfaceTexture(GLuint tex, bool allowSynchronousMode, argument 118 ConsumerBase(bufferQueue == 0 ? new BufferQueue(allowSynchronousMode) : bufferQueue),
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