Searched refs:andSelf (Results 1 - 6 of 6) sorted by relevance

/frameworks/native/include/ui/
H A DRegion.h60 Region& andSelf(const Rect& rhs);
66 Region& andSelf(const Region& rhs);
85 Region& andSelf(const Region& rhs, int dx, int dy);
199 return andSelf(rhs);
/frameworks/native/libs/ui/
H A DRegion.cpp127 Region& Region::andSelf(const Rect& r) { function in class:android::Region
147 Region& Region::andSelf(const Region& rhs) { function in class:android::Region
218 Region& Region::andSelf(const Region& rhs, int dx, int dy) { function in class:android::Region
/frameworks/native/services/surfaceflinger/
H A DDisplayDevice.cpp310 dirty.andSelf(getBounds());
H A DSurfaceFlinger.cpp904 drawRegion.andSelf(bounds);
/frameworks/native/libs/gui/
H A DSurfaceTextureClient.cpp769 newDirtyRegion.andSelf(bounds);
/frameworks/native/opengl/libagl/
H A Degl.cpp256 Rect& andSelf(const Rect& r) { function in struct:android::egl_window_surface_v2_t::Rect
503 dirtyRegion.andSelf(Rect(buffer->width, buffer->height));

Completed in 78 milliseconds