Searched refs:anim (Results 1 - 1 of 1) sorted by relevance

/system/core/charger/
H A Dcharger.c661 static void kick_animation(struct animation *anim) argument
663 anim->run = true;
666 static void reset_animation(struct animation *anim) argument
668 anim->cur_cycle = 0;
669 anim->cur_frame = 0;
670 anim->run = false;
724 /* if we don't have anim frames, we only have one image, so just bump

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