Searched refs:blending (Results 1 - 4 of 4) sorted by relevance

/system/core/libpixelflinger/codeflinger/
H A Dblending.cpp1 /* libs/pixelflinger/codeflinger/blending.cpp
76 const int blending = blending_codes(fs, fd); local
78 // here, blending will produce something which doesn't depend on
84 // we are doing real blending...
91 comment("blending");
121 if (blending & (BLEND_DST|FACTOR_DST)) {
160 if ((blending & BLEND_SRC) && !same_factor_opt1) {
161 // source (fragment) is needed for the blending stage
187 // if destination (fb) is not needed for the blending stage,
189 if (!(blending
[all...]
H A DGGLAssembler.cpp143 const int blending = blending_codes(mBlendSrc, mBlendDst) | local
238 if ((blending & (FACTOR_DST|BLEND_DST)) ||
242 // blending / logic_op / masking need the framebuffer
473 // blending...
491 // Figure out what we need for the blending stage...
499 const int blending = blending_codes(fs, fd); local
522 (blending & (BLEND_SRC|FACTOR_SRC)) : need_expander));
568 // We keep only 8 bits for the blending stage
/system/core/libpixelflinger/
H A DAndroid.mk16 codeflinger/blending.cpp \
H A Dscanline.cpp258 "(clear) blending 0/0", scanline_clear, init_y_noop },
446 static void blending(context_t* c, pixel_t* fragment, pixel_t* fb);
473 void blending(context_t* c, pixel_t* fragment, pixel_t* fb) function in namespace:android
898 // blending
904 blending( c, &fragment, &fb );
1035 * extra adds / checks per pixels, if the blending/processing operation after

Completed in 149 milliseconds