/frameworks/base/core/jni/ |
H A D | android_view_TextureView.cpp | 145 ssize_t bytesCount = buffer.stride * bytesPerPixel(buffer.format); local 148 bitmap.setConfig(convertPixelFormat(buffer.format), buffer.width, buffer.height, bytesCount); local
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H A D | android_view_GLES20Canvas.cpp | 536 int bytesCount = glyphsCount * sizeof(jchar); local 537 renderer->drawText((const char*) glyphs, bytesCount, glyphsCount, x, y, 550 int bytesCount = glyphsCount * sizeof(jchar); local 551 renderer->drawTextOnPath((const char*) glyphs, bytesCount, glyphsCount, path, 567 int bytesCount = glyphsCount * sizeof(jchar); local 568 renderer->drawText((const char*) glyphs, bytesCount, glyphsCount, x, y, 638 int bytesCount = glyphsCount * sizeof(jchar); local 640 renderer->drawPosText((const char*) glyphs, bytesCount, glyphsCount, positions, paint);
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/frameworks/base/libs/hwui/ |
H A D | OpenGLRenderer.h | 198 virtual status_t drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path, 200 virtual status_t drawPosText(const char* text, int bytesCount, int count, 202 virtual status_t drawText(const char* text, int bytesCount, int count, float x, float y, 596 * @param bytesCount The number of bytes in the text 602 void drawTextDecorations(const char* text, int bytesCount, float length, 610 * @param bytesCount The number of bytes in the text 619 void drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
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H A D | OpenGLRenderer.cpp | 2501 void OpenGLRenderer::drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count, argument 2510 paint, text, bytesCount, count, mShadowRadius, positions); 2539 status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count, argument 2568 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer, alpha, mode, 2600 if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y, 2613 status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count, argument 2620 if (length < 0.0f) length = paint->measureText(text, bytesCount); 2660 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer, alpha, mode, 2700 status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y, 2703 status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, coun 2719 drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path, float hOffset, float vOffset, SkPaint* paint) argument 2981 drawTextDecorations(const char* text, int bytesCount, float length, float x, float y, SkPaint* paint) argument [all...] |
H A D | DisplayListRenderer.h | 605 virtual status_t drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path, 607 virtual status_t drawPosText(const char* text, int bytesCount, int count, 609 virtual status_t drawText(const char* text, int bytesCount, int count,
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H A D | DisplayListRenderer.cpp | 1750 status_t DisplayListRenderer::drawTextOnPath(const char* text, int bytesCount, int count, argument 1754 addText(text, bytesCount); 1766 status_t DisplayListRenderer::drawPosText(const char* text, int bytesCount, int count, argument 1770 addText(text, bytesCount); 1780 status_t DisplayListRenderer::drawText(const char* text, int bytesCount, int count, argument 1792 if (length < 0.0f) length = paint->measureText(text, bytesCount); 1802 addText(text, bytesCount);
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