Searched refs:caches (Results 1 - 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
H A DLayerRenderer.cpp200 Caches& caches = Caches::getInstance(); local
201 GLuint fbo = caches.fboCache.get();
207 caches.activeTexture(0);
208 Layer* layer = caches.layerCache.get(width, height);
360 Caches& caches = Caches::getInstance(); local
361 if (layer && bitmap->width() <= caches.maxTextureSize &&
362 bitmap->height() <= caches.maxTextureSize) {
364 GLuint fbo = caches.fboCache.get();
416 caches.activeTexture(0);
441 caches
[all...]
H A DPatch.cpp204 Caches& caches = Caches::getInstance(); local
205 caches.bindMeshBuffer(meshBuffer);
214 caches.resetVertexPointers();
H A DDisplayListRenderer.cpp131 Caches& caches = Caches::getInstance(); local
132 caches.unregisterFunctors(mFunctorCount);
133 caches.resourceCache.lock();
136 caches.resourceCache.decrementRefcountLocked(mBitmapResources.itemAt(i));
141 caches.resourceCache.decrementRefcountLocked(bitmap);
142 caches.resourceCache.destructorLocked(bitmap);
146 caches.resourceCache.decrementRefcountLocked(mFilterResources.itemAt(i));
150 caches.resourceCache.decrementRefcountLocked(mShaders.itemAt(i));
151 caches.resourceCache.destructorLocked(mShaders.itemAt(i));
155 caches
215 Caches& caches = Caches::getInstance(); local
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H A DFontRenderer.cpp134 // Erase caches, just as a debugging facility
140 ALOGD("Flushing caches: glyphs cached = %d", totalGlyphs);
328 Caches& caches = Caches::getInstance(); local
345 caches.activeTexture(0);
358 caches.activeTexture(0);
370 Caches& caches = Caches::getInstance(); local
371 caches.bindIndicesBuffer(mIndexBufferID);
376 bool force = caches.unbindMeshBuffer();
377 caches.bindPositionVertexPointer(force, buffer);
378 caches
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