Searched refs:channelID (Results 1 - 3 of 3) sorted by relevance
/frameworks/av/include/media/ |
H A D | SoundPool.h | 94 void set(const sp<Sample>& sample, int channelID, float leftVolume, 97 int channelID() { return mChannelID; } function in class:android::SoundEvent 123 void play(const sp<Sample>& sample, int channelID, float leftVolume, float rightVolume, 140 int nextChannelID() { return mNextEvent.channelID(); } 172 void pause(int channelID); 174 void resume(int channelID); 176 void stop(int channelID); 177 void setVolume(int channelID, float leftVolume, float rightVolume); 178 void setPriority(int channelID, int priority); 179 void setLoop(int channelID, in [all...] |
/frameworks/base/media/jni/soundpool/ |
H A D | android_media_SoundPool.cpp | 87 android_media_SoundPool_pause(JNIEnv *env, jobject thiz, jint channelID) argument 92 ap->pause(channelID); 96 android_media_SoundPool_resume(JNIEnv *env, jobject thiz, jint channelID) argument 101 ap->resume(channelID); 123 android_media_SoundPool_stop(JNIEnv *env, jobject thiz, jint channelID) argument 128 ap->stop(channelID); 132 android_media_SoundPool_setVolume(JNIEnv *env, jobject thiz, jint channelID, argument 138 ap->setVolume(channelID, leftVolume, rightVolume); 142 android_media_SoundPool_setPriority(JNIEnv *env, jobject thiz, jint channelID, argument 148 ap->setPriority(channelID, priorit 152 android_media_SoundPool_setLoop(JNIEnv *env, jobject thiz, jint channelID, int loop) argument 162 android_media_SoundPool_setRate(JNIEnv *env, jobject thiz, jint channelID, float rate) argument [all...] |
/frameworks/av/media/libmedia/ |
H A D | SoundPool.cpp | 186 SoundChannel* SoundPool::findChannel(int channelID) argument 189 if (mChannelPool[i].channelID() == channelID) { 196 SoundChannel* SoundPool::findNextChannel(int channelID) argument 199 if (mChannelPool[i].nextChannelID() == channelID) { 248 int channelID; local 273 channelID = ++mNextChannelID; 276 channel->play(sample, channelID, leftVolume, rightVolume, priority, loop, rate); 277 return channelID; 320 void SoundPool::pause(int channelID) argument 340 resume(int channelID) argument 360 stop(int channelID) argument 374 setVolume(int channelID, float leftVolume, float rightVolume) argument 383 setPriority(int channelID, int priority) argument 393 setLoop(int channelID, int loop) argument 403 setRate(int channelID, float rate) argument 896 set(const sp<Sample>& sample, int channelID, float leftVolume, float rightVolume, int priority, int loop, float rate) argument [all...] |
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