Searched refs:consumer (Results 1 - 3 of 3) sorted by relevance
/frameworks/av/services/camera/libcameraservice/ |
H A D | Camera2Device.h | 86 status_t createStream(sp<ANativeWindow> consumer, 219 // consumer) or for frames (device is producer) 223 // Connect queue consumer endpoint to a camera2 device 319 status_t connectToDevice(sp<ANativeWindow> consumer,
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H A D | Camera2Device.cpp | 237 status_t Camera2Device::createStream(sp<ANativeWindow> consumer, argument 245 res = stream->connectToDevice(consumer, width, height, format, size); 598 // Connect to camera2 HAL as consumer (input requests/reprocessing) 843 ALOGV("%s: Signaling consumer", __FUNCTION__); 966 sp<ANativeWindow> consumer, 973 if (consumer == NULL) { 974 ALOGE("%s: Null consumer passed to stream adapter", __FUNCTION__); 981 mConsumerInterface = consumer; 1013 // Configure consumer-side ANativeWindow interface 1069 ALOGE("%s: Unable to query consumer undequeue 965 connectToDevice( sp<ANativeWindow> consumer, uint32_t width, uint32_t height, int format, size_t size) argument [all...] |
/frameworks/native/include/gui/ |
H A D | BufferQueue.h | 45 // producer and consumer can run asynchronously. 49 // the consumer of events that the consumer may wish to react to. Because 50 // the consumer will generally have a mutex that is locked during calls from 51 // teh consumer to the BufferQueue, these calls from the BufferQueue to the 52 // consumer *MUST* be called only when the BufferQueue mutex is NOT locked. 64 // onBuffersReleased is called to notify the buffer consumer that the 66 // contained in its slots. The buffer consumer should then call 75 // reference to the actual consumer object. It forwards all calls to that 76 // consumer objec [all...] |
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