Searched refs:coverage (Results 1 - 5 of 5) sorted by relevance

/system/core/libpixelflinger/
H A Dtrap.cpp174 // This way of computing the coverage factor, is more accurate and gives
234 int16_t* covPtr = c->state.buffers.coverage;
244 // compute coverage factors for each pixel
257 // This is a cheap way of computing the coverage factor for a circle.
299 int16_t* covPtr = c->state.buffers.coverage;
317 // compute coverage factors for each pixel
949 * coverage values may not be correct.
980 int16_t* const covPtr = c->state.buffers.coverage;
993 int16_t* coverage; local
1019 // make sure we're not touching coverage value
[all...]
H A Dpixelflinger.cpp116 // allocate the coverage factor buffer
117 free(c->state.buffers.coverage);
118 c->state.buffers.coverage = (int16_t*)malloc(surface->width * 2);
120 c->state.buffers.coverage ? surface->width : 0;
H A Dscanline.cpp303 if (c->state.buffers.coverage)
304 free(c->state.buffers.coverage);
632 const int16_t* covPtr = c->state.buffers.coverage + xs;
833 // coverage application
/system/core/include/private/pixelflinger/
H A Dggl_context.h433 int16_t *coverage; member in struct:android::framebuffer_t
/system/core/libpixelflinger/codeflinger/
H A DGGLAssembler.cpp445 // init coverage factor application (anti-aliasing)
448 CONTEXT_LOAD(parts.covPtr.reg, state.buffers.coverage);
561 // coverage factor application
676 comment("coverage application");

Completed in 93 milliseconds