/frameworks/rs/driver/ |
H A D | rsdShaderCache.cpp | 45 for (uint32_t ct=0; ct < prog->getUniformCount(); ct++) { 46 if (data[ct].slot >= 0 && data[ct].arraySize > 1) { 49 if (prog->getUniformName(ct) == uniformList[ui]->name) { 50 data[ct].arraySize = (uint32_t)uniformList[ui]->arraySize; 58 prog->getUniformName(ct).string(), data[ct].slot, data[ct] [all...] |
H A D | rsdVertexArray.cpp | 91 for (uint32_t ct=1; ct < maxAttrs; ct++) { 92 if(state->mAttrsEnabled[ct]) { 93 glDisableVertexAttribArray(ct); 94 state->mAttrsEnabled[ct] = false; 99 for (uint32_t ct=0; ct < mCount; ct++) { 100 int32_t slot = sc->vtxAttribSlot(mAttribs[ct] [all...] |
H A D | rsdMeshObj.cpp | 77 for (uint32_t ct=0; ct < mRSMesh->mHal.state.vertexBuffersCount; ct++) { 78 const Element *elem = mRSMesh->mHal.state.vertexBuffers[ct]->getType()->getElement(); 79 for (uint32_t ct=0; ct < elem->mHal.state.fieldsCount; ct++) { 80 if (isValidGLComponent(elem, ct)) { 100 for (uint32_t ct=0; ct < mRSMes [all...] |
H A D | rsdCore.cpp | 208 for (uint32_t ct = 0; ct < dc->mWorkers.mCount; ct++) { 209 dc->mWorkers.mLaunchSignals[ct].set(); 275 for (uint32_t ct=0; ct < dc->mWorkers.mCount; ct++) { 276 status = pthread_create(&dc->mWorkers.mThreadId[ct], &threadAttr, HelperThreadProc, rsc); 278 dc->mWorkers.mCount = ct; 294 for (uint32_t ct [all...] |
H A D | rsdShader.cpp | 81 for (uint32_t ct = 0; ct < mRSProgram->mHal.state.texturesCount; ct ++) { 83 if (mRSProgram->mHal.state.textureTargets[ct] == RS_TEXTURE_2D) { 84 Allocation *a = mRSProgram->mHal.state.textures[ct]; 93 if (texType != returnKey->mTextureTargets[ct]) { 121 for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) { 122 initAddUserElement(mRSProgram->mHal.state.inputElements[ct], mAttribName [all...] |
/frameworks/base/tests/RenderScriptTests/tests/src/com/android/rs/test/ |
H A D | UT_copy_test.java | 39 for (int ct=0; ct < f1.length; ct++) { 40 f1[ct] = (float)ct; 47 for (int ct=0; ct < f1.length; ct++) { 48 if (f1[ct] != f2[ct]) { [all...] |
/frameworks/base/graphics/java/android/renderscript/ |
H A D | ScriptGroup.java | 104 for (int ct=0; ct < mInputs.length; ct++) { 105 if (mInputs[ct].mKID == s) { 106 mInputs[ct].mAllocation = a; 124 for (int ct=0; ct < mOutputs.length; ct++) { 125 if (mOutputs[ct].mKID == s) { 126 mOutputs[ct] [all...] |
H A D | ScriptIntrinsicConvolve5x5.java | 83 for (int ct=0; ct < mValues.length; ct++) { 84 mValues[ct] = v[ct]; 85 fp.addF32(mValues[ct]);
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H A D | ScriptIntrinsicLUT.java | 38 for (int ct=0; ct < 256; ct++) { 39 mCache[ct] = (byte)ct; 40 mCache[ct + 256] = (byte)ct; 41 mCache[ct + 512] = (byte)ct; 42 mCache[ct [all...] |
H A D | ScriptIntrinsicConvolve3x3.java | 88 for (int ct=0; ct < mValues.length; ct++) { 89 mValues[ct] = v[ct]; 90 fp.addF32(mValues[ct]);
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/frameworks/support/renderscript/v8/java/src/android/support/v8/renderscript/ |
H A D | ScriptGroup.java | 98 for (int ct=0; ct < mInputs.length; ct++) { 99 if (mInputs[ct].mKID == s) { 100 mInputs[ct].mAllocation = a; 118 for (int ct=0; ct < mOutputs.length; ct++) { 119 if (mOutputs[ct].mKID == s) { 120 mOutputs[ct] [all...] |
H A D | ScriptIntrinsicConvolve5x5.java | 83 for (int ct=0; ct < mValues.length; ct++) { 84 mValues[ct] = v[ct]; 85 fp.addF32(mValues[ct]);
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H A D | ScriptIntrinsicLUT.java | 36 for (int ct=0; ct < 256; ct++) { 37 mCache[ct] = (byte)ct; 38 mCache[ct + 256] = (byte)ct; 39 mCache[ct + 512] = (byte)ct; 40 mCache[ct [all...] |
H A D | ScriptIntrinsicConvolve3x3.java | 86 for (int ct=0; ct < mValues.length; ct++) { 87 mValues[ct] = v[ct]; 88 fp.addF32(mValues[ct]);
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/frameworks/rs/ |
H A D | rsElement.cpp | 38 for (uint32_t ct = 0; ct < mRSC->mStateElement.mElements.size(); ct++) { 39 if (mRSC->mStateElement.mElements[ct] == this) { 40 mRSC->mStateElement.mElements.removeAt(ct); 65 for (size_t ct=0; ct < mFieldCount; ct++) { 66 total += mFields[ct].e->mBits * mFields[ct] [all...] |
H A D | rsScriptGroup.cpp | 31 for (size_t ct=0; ct < mLinks.size(); ct++) { 32 delete mLinks[ct]; 48 for (size_t ct=0; ct < mNodes.size(); ct++) { 49 Node *n = mNodes[ct]; 65 for (size_t ct=0; ct < [all...] |
H A D | rsProgram.cpp | 28 for (uint32_t ct=0; ct < paramLength; ct+=2) { 29 if (params[ct] == RS_PROGRAM_PARAM_INPUT) { 32 if (params[ct] == RS_PROGRAM_PARAM_CONSTANT) { 35 if (params[ct] == RS_PROGRAM_PARAM_TEXTURE_TYPE) { 59 for (uint32_t ct=0; ct < paramLength; ct+=2) { 60 if (params[ct] [all...] |
H A D | rsMesh.cpp | 176 for (uint32_t ct = 0; ct < mHal.state.primitivesCount; ct ++) { 177 renderPrimitive(rsc, ct); 205 for (uint32_t ct = 0; ct < mHal.state.vertexBuffersCount; ct ++) { 206 if (mHal.state.vertexBuffers[ct]) { 207 rsc->mHal.funcs.allocation.markDirty(rsc, mHal.state.vertexBuffers[ct]); 211 for (uint32_t ct [all...] |
/frameworks/support/renderscript/v8/rs_support/ |
H A D | rsElement.cpp | 38 for (uint32_t ct = 0; ct < mRSC->mStateElement.mElements.size(); ct++) { 39 if (mRSC->mStateElement.mElements[ct] == this) { 40 mRSC->mStateElement.mElements.removeAt(ct); 65 for (size_t ct=0; ct < mFieldCount; ct++) { 66 total += mFields[ct].e->mBits * mFields[ct] [all...] |
H A D | rsScriptGroup.cpp | 31 for (size_t ct=0; ct < mLinks.size(); ct++) { 32 delete mLinks[ct]; 48 for (size_t ct=0; ct < mNodes.size(); ct++) { 49 Node *n = mNodes[ct]; 65 for (size_t ct=0; ct < [all...] |
/frameworks/base/tests/RenderScriptTests/ImageProcessing/src/com/android/rs/image/ |
H A D | CrossProcess.java | 32 for (int ct=0; ct < 256; ct++) { 33 float f = ((float)ct) / 255.f; 42 mIntrinsic.setRed(ct, (int)(r * 255.f + 0.5f)); 51 mIntrinsic.setGreen(ct, (int)(g * 255.f + 0.5f)); 54 mIntrinsic.setBlue(ct, (int)(b * 255.f + 0.5f));
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/frameworks/base/tests/RenderScriptTests/ImageProcessing2/src/com/android/rs/image/ |
H A D | CrossProcess.java | 29 for (int ct=0; ct < 256; ct++) { 30 float f = ((float)ct) / 255.f; 39 mIntrinsic.setRed(ct, (int)(r * 255.f + 0.5f)); 48 mIntrinsic.setGreen(ct, (int)(g * 255.f + 0.5f)); 51 mIntrinsic.setBlue(ct, (int)(b * 255.f + 0.5f));
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/frameworks/rs/tests/ |
H A D | compute.cpp | 42 for (uint32_t ct=0; ct < t->getCount(); ct++) { 43 buf[ct] = ct | (ct << 16);
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/frameworks/support/renderscript/v8/rs_support/driver/ |
H A D | rsdCore.cpp | 200 for (uint32_t ct = 0; ct < dc->mWorkers.mCount; ct++) { 201 dc->mWorkers.mLaunchSignals[ct].set(); 267 for (uint32_t ct=0; ct < dc->mWorkers.mCount; ct++) { 268 status = pthread_create(&dc->mWorkers.mThreadId[ct], &threadAttr, HelperThreadProc, rsc); 270 dc->mWorkers.mCount = ct; 286 for (uint32_t ct [all...] |
H A D | rsdScriptGroup.cpp | 57 for (size_t ct=0; ct < sg->mNodes.size(); ct++) { 58 ScriptGroup::Node *n = sg->mNodes[ct]; 59 //ALOGE("node %i, order %i, in %i out %i", (int)ct, n->mOrder, (int)n->mInputs.size(), (int)n->mOutputs.size()); 101 for (size_t ct=0; ct < ins.size(); ct++) { 103 Script *s = kernels[ct]->mScript; 105 uint32_t slot = kernels[ct] [all...] |