Searched refs:dz (Results 1 - 4 of 4) sorted by relevance

/frameworks/base/graphics/java/android/graphics/
H A DCamera.java153 public native float dotWithNormal(float dx, float dy, float dz); argument
/frameworks/base/libs/hwui/
H A DMatrix.cpp313 float dz = x * data[kPerspective0] + y * data[kPerspective1] + data[kPerspective2]; local
314 if (dz) dz = 1.0f / dz;
316 x = dx * dz;
317 y = dy * dz;
/frameworks/base/core/jni/android/graphics/
H A DCamera.cpp28 float dx, float dy, float dz) {
30 v->translate(SkFloatToScalar(dx), SkFloatToScalar(dy), SkFloatToScalar(dz));
27 Camera_translate(JNIEnv* env, jobject obj, float dx, float dy, float dz) argument
/frameworks/base/core/jni/android/opengl/
H A Dutil.cpp299 float dz = z1 - z0; local
302 *pSphere++ = z0 + dz * 0.5f;
303 *pSphere++ = distance(dx, dy, dz) * 0.5f;

Completed in 162 milliseconds