Searched refs:fieldNames (Results 1 - 8 of 8) sorted by relevance

/frameworks/compile/libbcc/lib/Renderscript/runtime/
H A Drs_structs.h178 const char **fieldNames; member in struct:Element::__anon1213::__anon1214
H A Drs_element.c52 const char *nameSource = element->mHal.state.fieldNames[index];
/frameworks/rs/
H A DrsElement.h51 const char **fieldNames; member in struct:android::renderscript::Element::Hal::State
H A DrsElement.cpp54 delete [] mHal.state.fieldNames;
189 mHal.state.fieldNames = new const char*[noPaddingFieldCount];
212 mHal.state.fieldNames[ctNoPadding] = mFields[ct].name.string();
/frameworks/support/renderscript/v8/rs_support/
H A DrsElement.h51 const char **fieldNames; member in struct:android::renderscript::Element::Hal::State
H A DrsElement.cpp54 delete [] mHal.state.fieldNames;
189 mHal.state.fieldNames = new const char*[noPaddingFieldCount];
212 mHal.state.fieldNames[ctNoPadding] = mFields[ct].name.string();
/frameworks/rs/driver/
H A DrsdShader.cpp157 s.append(e->mHal.state.fieldNames[field]);
169 const char *fn = e->mHal.state.fieldNames[field];
279 const char *fn = e->mHal.state.fieldNames[field];
532 const char *fieldName = e->mHal.state.fieldNames[field];
603 tmp.append(e->mHal.state.fieldNames[ct]);
H A DrsdMeshObj.cpp116 tmp.append(elem->mHal.state.fieldNames[fieldI]);

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